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Smooth corners of an object.
Radius pixels = 0px
A smooth radius.
Values
{positive value} # smooths edges
0 # no change
Smoothing randomized polylines.
Make Radius visually visually editable and snappable. It would be amazing to be able to visually round all corners at once on the canvas with two handles around each object node moving either towards each other (Radius decreasing) or further from each other (Radius increasing).