2-4 players
Graphics for this prototype is created by Stina Bergström, you can find her portfolio and contact information at http://www.stinabergstrom.se.
In Galaxellence you build a solar system trying to fulfil the needs of the races of the galaxy. In competition with the other players you find and suck abandoned planets through your wormhole - placing them carefully in your system to generate attractive homes, energy and technology.
To win the game you need to score the highest on the galaxellence tracker. To do this you need to find planets to accomodate all the different races in space. But you also need to take the right type of planet to refill your energy, improve your science and make it possible to feed the people.
Contents:
81 planets - Hexagon tiles (9 starting, 18/player)
4 player galaxies
4 Galaxellence trackers
1 central galaxy
8 wormholes - 2 per/player
4 food - Green wooden discs
12 population - Wooden meeples in 3 colors,
1 galaxy - first player token
25 energy - gems
25 science - blue wooden cubes
18 technologies - cards