10.3.a Games, Apps, AR, VR
Part of Milestone B — packet due Thu Oct 22, 2026, by 4:10pm ET (Timeline).
Part of Milestone B — packet due Thu Oct 22, 2026, by 4:10pm ET (Timeline).
Utilize the instructional content on this page to guide the production of your accessible and/or universal design strategy for design challenge.
An interview with David Tisserand, senior manager of Ubisoft’s accessibility tea (external link), to find out more about what those teams learned about designing accessible games. There is also a video interview within the article with blind, accessibility consultant/gamer, Brandon Cole.
Blind Youtuber Steve Saylor, interviews Courtney Craven, from CanIPlayThat.com (external link), about what they call "the most accessible game ever", The last of Us Part II.