There are plenty of pastimes on Tjarral, including games both physical and mental.
Hetah, which simply means "the game" in Gykkeni, is popular across Gykken, Yashdar, Einir, and more recently Sayintha. Pieces are arranged at either end of a board, and seek to replicate that arrangement on the opposite side of the board. The arrangement must be perfect; if a player is no longer able to make it in any of their following moves, they lose.
Netrano, originally tzinnoh huanetlanoh or "the moving game" in Motzálac, is played on the Temacan Peninsula, in Yashdar, across Sayintha, and lately in Einir and Oma. Pieces do not move on their own; instead, "playing" a piece means moving every piece around it on the hexagonal board accordingly. The aim is to surround the central hub, slotting into position all the requirements for "enlightenment".
Some things remain remarkably constant from world to world. Mancala-style games, like yautri (from the Kshamakaraktha word meaning "they move in a circle on the long flat thing"), are quite popular across Sayintha and Mocueyoh, and from there have spread to other lands.
Shanho (meaning "the game of endless pursuit" in Pangau) has its origins in westen Mocueyoh as well, but has since become quite popular in southern Aion. Pieces chase one another along a lined board, with three cowrie shells giving them the option to go either forwards or backwards; the winner is the one who takes all their opponent's pieces.