Shaman Advancement - Updated for 2023
Note: All Ressurrection capable guilds get an automatic +6 Ress now, and no longer require special overmaxxing for (Source Lateralus)
fighting.offensive to 10
fighting.offensive.melee to 15
fighting.offensive.melee.blunt to 250
fighting.offensive.melee to 250
fighting.offensive.range to 15
fighting.offensive.range.thrown to 250
fighting.offensive to 250
fighting.offensive.range
fighting to 250
Race dependent
fighting.defensive.dodging.melee to 250
fighting.defensive.dodging to 250
OR
fighting.defensive.parry.melee to 250
fighting.defensive.parry to 250
Then
fighting.defensive to 250
Then
fighting.defensive.dodging/parry.melee to 250
fighting.defensive.dodging/parry to 250
Occult - Important changes due to Resurrection bonus change!
occult.spells to 10
occult.spells.enchanting to 250
occult.spells.cursing to 250
occult.spells to 250
occult.spells.healing to 250
occult.methods.brewing to 250
occult to 250
occult.methods to 250
occult.methods.chanting to 250
occult.methods.dancing to 250
Vitality - This guarantees you hit the cap of 200 total vitality
vitality.physical to 10
vitality.mental to 10
vitality.mental.concentration to 162
vitality.mental.endurance to 118
vitality.mental.healing to 94
vitality.mental.endurance BY 2 (until hitting 426)