Tagging is a game jam game with unique 2D platformer in which the player controls a spray paint can moving throughout the levels by spraying paint to propel them to the goal.
On this solo project the things I was able to:
Design a interesting way to integrate player movement and art to build the world of the game
Create an unorthodox player controller that mimicked the movement of tilting and propelling of a spray-paint can
Build levels that uniquely play into the strengths and weaknesses of such a weird movement mechanic