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SMC Database

Spore Research

Evolution of Spore's UI

How it all began.

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Eric Todd's Prototype Presentation

Editor Layout

Prototype creature editor

very early design example of UI

In a prototype this was the primitive UI

GDC 2005

Cell Stage

Cell Editor

Aquatic Stage

Aquatic Editor

Creature Stage

Creature Editor

Tribal Stage

Tribe Planner

Civ Stage

City Planner

Building Editor

Vehicle editor

Space stage with space tools menu visible

Space stage with space tools menu visible but this time at the top

Space stage when hovering a planet

Sporepedia

Pre E3 2006

Creature editor build mode

Creature editor paint mode

E3 2006

Main Menu

Cell editor

Creature stage

Creature editor build mode

Creature editor paint mode

Creature editor test drive mode

Creature editor save / 3D export menu

Tribal stage

Hut editor

City/Civ stage

Building editor

Vehicle editor

Space game

Space game contact screen

Sporepedia

Sporepedia cards

Flora Editor

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