Contains all the animation ID's for core Spore and Galactic Adventures. These are .tlsa files, so you will need Notepad++ or a similar application to open and edit these files.
Here are Spore High-Graphics Level files converted into plain text format, for the sake of maybe someone here finding out just how they work.
Definitely one of the more obscure parts of Spore modding. But, nevertheless, a useful source of information for those daring enough to comprehend it.
An outdated Spore Origins .apk file for Android. Essentially, this game is Spore's Cell Stage but highly magnified and designed for smartphones.
Spore Origins and Spore Creatures .ipa files for IOS, as well as the demo versions. Perfect for people who apparently want to play a Spore game on their iPhone or iPad.
A .jar file of the Spore Creatures mobile game.
Not to be confused with Spore: Creature Creator.
Creature PNG's imported from the CSA trial.
This has all Darkspore creations in the game converted for use with Spore. (If sorted by name, its the blue and black thing next to the image of what creature it should be)
This is all the Maxis-made Cells, including the beta Eyeguy Cell and the model for the Paint Select menu.
If you drag these .pngs into the Editors, they'll become permanently editable in your Sporepedia under "My Creations", with the Author name "sporebuild".
This is a .zip containing a fully customisable picture of the space communicator from Spore's Space Stage.
The PS file comes with multiple choice slots, text templates, all the empire archetype backgrounds, relationship faces and a customisable empire colour tab. You can simply edit the hue of the empire colour layer to the one you want. The layers are all organised in groups.
You also get a firealpaca version, a paint.net version, and the font used in-game. Make sure you install the font before opening these files.
The font used in the majority of the game, such as communication screens.
The very same font for the Spore logo, or at least as close as possible to it.
The official spore font, which is used in a variety of materials and products from the franchise.
A custom made font that re-creates the alien language found on some adventure props in the game, as pictured to the left. You can find this written language on some of the scrolls and stone tablets in space stage.
An archive of all the instruments used for the Procedurally Generated music in .wav format. They are all organised by type and have labeled filenames.