A page from the cutting room floor, documenting PROP files that went unused.
It directs to PFX files. This specific one is for the red meat chunks in Cell Stage.
Editing it with a Hex Editor though, directing it to a different PFX file, seems to have done nothing.
Provided by PSI
00000000 - DD 1C DA - fstp qword ptr [rdx+rbx*8]
00000003 - 3C 00 - cmp al,00 { [0.03] }
00000005 - 00 00 - add [rax],al
00000007 - 00 00 - add [rax],al
00000009 - 00 00 - add [rax],al
0000000B - 00 00 - add [rax],al
0000000D - 00 00 - add [rax],al
0000000F - 00 00 - add [rax],al
00000011 - 00 00 - add [rax],al
00000013 - 00 1C 00 - add [rax+rax],bl
00000016 - 00 00 - add [rax],al
00000018 - 01 00 - add [rax],eax
0000001A - 00 00 - add [rax],al
0000001C - FF - db -01
0000001D - FF - db -01
0000001E - FF - db -01
0000001F - FF 01 - inc [rcx]
00000021 - 00 00 - add [rax],al
00000023 - 00 00 - add [rax],al
00000025 - 00 00 - add [rax],al
00000027 - 00 00 - add [rax],al
00000029 - 00 00 - add [rax],al
0000002B - 00 9A A12ED5FF - add [rdx-002AD15F],bl
00000031 - FF - db -01
00000032 - FF - db -01
00000033 - FF - db -01
00000034 - FF - db -01
00000035 - FF - db -01
00000036 - FF - db -01
00000037 - FF 00 - inc [rax]
00000039 - 00 00 - add [rax],al
0000003B - 00 00 - add [rax],al
0000003D - 00 00 - add [rax],al
0000003F - 00 00 - add [rax],al
00000041 - 00 00 - add [rax],al
00000043 - 00 00 - add [rax],al
Some of the config files require you to use these strings if you want to rebind shortcuts.
Provided by PSI
#The number pad 'keys
0x00000060 0
0x00000061 1
0x00000062 2
0x00000063 3
0x00000064 4
0x00000065 5
0x00000066 6
0x00000067 7
0x00000068 8
0x00000069 9
#The digit keys
0x00000030 0
0x00000031 1
0x00000032 2
0x00000033 3
0x00000034 4
0x00000035 5
0x00000036 6
0x00000037 7
0x00000038 8
0x00000039 9
#Letter keys
0x00000041 A
0x00000042 B
0x00000043 C
0x00000044 D
0x00000045 E
0x00000046 F
0x00000047 G
0x00000048 H
0x00000049 I
0x0000004A J
0x0000004B K
0x0000004C L
0x0000004D M
0x0000004E N
0x0000004F O
0x00000050 P
0x00000051 Q
0x00000052 R
0x00000053 S
0x00000054 T
0x00000055 U
0x00000056 V
0x00000057 W
0x00000058 X
0x00000059 Y
0x0000005A Z
#Either of the shift keys.
0x00000010 Shift
#The left shift key in particular.
0x000000A0 Left Shift
#The right shift key in particular.
0x000000A1 Right Shift
#Either of the control keys.
0x00000011 Control
#The left control key in particular.
0x000000A2 Left Control
#The right control key in particular.
0x000000A3 Right Control
#Either of the alt keys.
0x00000012 Alt
#The left alt key in particular.
0x000000A4 Left Alt
#The right alt key in particular.
0x000000A5 Right Alt
#The left mouse button
0x000003E8 Left Mouse
#The middle mouse button
0x000003E9 Middle Mouse
#The right mouse button
0x000003EA Right Mouse
#Backspace key.
0x00000008 Backspace
#The tab key.
0x00000009 Tab
#Either of the return and enter keys.
0x0000000D Enter
#The pause (a.k.a break) key, as returned by Windows without control depressed.
0x00000013 Pause
#The break (a.k.a pause) key, as returned by Windows with control depressed.
0x00000003 Break
#The esc key.
0x0000001B Escape
#The spacebar key.
0x00000020 Spacebar
#The Page up key.
0x00000021 Page Up
#The Page down key.
0x00000022 Page Down
#The End key.
0x00000023 End
#The Home key.
0x00000024 Home
#The left arrow key.
0x00000025 Left Arrow
#The up arrow key.
0x00000026 Up Arrow
#The right arrow key.
0x00000027 Right Arrow
#The down arrow key.
0x00000028 Down Arrow
#The PrintScrn (print screen) key.
0x0000002C Print Screen
#The insert key.
0x0000002D Insert
#The delete key.
0x0000002E Delete
#The help key, if there is one.
0x0000002F Help
#The function keys
0x00000070 F1
0x00000071 F2
0x00000072 F3
0x00000073 F4
0x00000074 F5
0x00000075 F6
0x00000076 F7
0x00000077 F8
0x00000078 F9
0x00000079 F10
0x0000007A F11
0x0000007B F12
0x0000007C F13
0x0000007D F14
0x0000007E F15
0x0000007F F16
0x00000080 F17
0x00000081 F18
0x00000082 F19
0x00000083 F20
0x00000084 F21
0x00000085 F22
0x00000086 F23
0x00000087 F24
Provided by PSI
Bean - 0x067B0FBC
The Grox - 0x06577404
Angel Pod - 0x0680BF12
Bingfish - 0x065234BD
Tripod Neuvo ("Willosaur") - 0x06538F23
Mupid Staggie - 0x0675F7DE
Payer - 0x067B102F
Bananaz - 0x066DD3CA
Battered Feesh - 0x066C647C
Bunny Froo Froo - 0x065CBE8A
Knot the Grawx - 0x065CB8D2
Anticipaste - 0x36BC4FC2
Solothy (Full Game) - 0x065392F7
Moozilla - 0x065276AC
Time Flies - 0x067257DA
Bulldogtopus - 0xEE29A8C5
Croctopus - 0x18581D1D
Barbados - 0x077B008F
Spoffit - 0x0761F7B6
Spoffit (Shaved) - 0x07EDB5D6
Conqrix/Dronox Commander - 0x07CCABC4
Conqrix/Dronox Troop - 0x07CCAC2A
Conqrix/Dronox Insectoid - 0x07D33EBF
Conqrix/Dronox Mite - 0x07D1D401
Ancient Horror - 0x07DF5FAB
Ms. Spoffit - 0x07E9F161
The Sol Heior (Infected Alien) - 0x07971EAB
Schmelvin - 0x076318AE
Head Bot - 0x07B7D19B
Captain Sunny - 0x07BA13AE
Mr. Mayor - 0x07EC6878
Old Spode Priest - 0x07523AC9
Ancient Guardian - 0x07BA6976
These are either unused, or were removed in the final game.
Provided by PSI
# tt_gather_home_01.prop
0xce1c5ce1 Small Baskets
# tt_gather_home_02.prop
0xce1c5ce2 Tree Whackers
# tt_gather_home_03.prop
0xce1c5ce3 Large Basket
# tt_firepit_home_01.prop
0x1ae006ab Campfire
# tt_firepit_home_02.prop
0x1ae006a8 Bonfire
# tt_heal_home_00.prop
0x3eb190c3 First Aid Table
# tt_heal_home_01.prop
0x3eb190c2 Healing Table
# tt_heal_home_02.prop
0x3eb190c1 Medicine Table
# tt_hunt_home_01.prop
0x43c759c7 Flaming Torches
# tt_hunt_home_02.prop
0x43c759c4 Stone Axes
# tt_hunt_home_03.prop
0x43c759c5 Spears
# tt_recruit_home_01.prop
0xba1b0776 Recruiting Totem
# tt_recruit_home_02.prop
0xba1b0775 Charming Totem
# tt_rest_home_01.prop
0xf84eefe6 Straw Mats
# tt_rest_home_02.prop
0xf84eefe5 Skin Mats
# tt_rest_home_03.prop
0xf84eefe4 Fur Mats
# tt_food_mat.prop
0xb5efedbb Skin Mats
Useful for wanting to write your own PROP files.
Provided by PSI
#
# Property types:
#
# Type Example More examples
# bool false
# int 0
# float 0.5
# string hello
# key name group!name, group!name.extension, 0x12341234, 0x12341234!0x12341234
# vector2 (1, 1)
# vector3 (1, 1, 1)
# vector4 (1, 1, 1, 1)
# colorRGB (1, 0, 0)
# colorRGBA (1, 0, 0, 0.5)
# transform (t_x, ty, tz) [scale [(rot_x, rot_y, rot_z)]]
# bbox (min_x, min_y, min_z) (max_x, max_y, max_z)
# text "placeholderText" <tableID>!<instanceID>
#
# bools false true false
# ints 0 1 2 3
# floats 0.5 1.0 2.3
# strings label1 label2 label3
# keys name1 name2 name3
# vector2s (1, 1) (2, 1)
# vector3s (1, 1, 1) (0, 0, 0)
# vector4s (1, 1, 1, 1) (1, 2, 3, 4)
# colorRGBs (1, 0, 0) (1, 0, 0) (1, 0, 0)
# colorRGBAs (1, 0, 0, 0.5)
# transforms ((1, 2, 3) 1 (1, 2, 3)) ...
# bboxes ((1, 2, 3) (4, 5, 6)) ((7, 8, 9) (10, 11, 12)) ...
# texts ("placeholderText" <tableID>!<instanceID>) ("placeholder2Text" <tableID2>!<instanceID>) ...
#
Provided by PSI
00000000 - 00 00 - add [rax],al
00000002 - 00 00 - add [rax],al
00000004 - 00 00 - add [rax],al
00000006 - 00 00 - add [rax],al
00000008 - 00 00 - add [rax],al
0000000A - 00 00 - add [rax],al
0000000C - 00 00 - add [rax],al
0000000E - 00 00 - add [rax],al
00000010 - 00 00 - add [rax],al
00000012 - 00 00 - add [rax],al
00000014 - 1C 00 - sbb al,00 { [00000000] }
00000016 - 00 00 - add [rax],al
00000018 - 01 00 - add [rax],eax
0000001A - 00 00 - add [rax],al
0000001C - FF - db -01
0000001D - FF - db -01
0000001E - FF - db -01
0000001F - FF 01 - inc [rcx]
00000021 - 00 00 - add [rax],al
00000023 - 00 00 - add [rax],al
00000025 - 00 00 - add [rax],al
00000027 - 00 00 - add [rax],al
00000029 - 00 00 - add [rax],al
0000002B - 00 BD 4E315AFF - add [rbp-00A5CEB2],bh
00000031 - FF - db -01
00000032 - FF - db -01
00000033 - FF - db -01
00000034 - FF - db -01
00000035 - FF - db -01
00000036 - FF - db -01
00000037 - FF 00 - inc [rax]
00000039 - 00 00 - add [rax],al
0000003B - 00 00 - add [rax],al
0000003D - 00 00 - add [rax],al
0000003F - 00 00 - add [rax],al
00000041 - 00 00 - add [rax],al
00000043 - 00 00 - add [rax],al
Provided by PSI
FILEVERSION 1,3,0,22
PRODUCTVERSION 1,3,0,22
FILEFLAGSMASK 0x3F
FILEFLAGS VS_FF_PRIVATEBUILD | VS_FF_SPECIALBUILD
FILEOS VOS_UNKNOWN | VOS__WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE 0x0
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0"
{
VALUE "CompanyName", "Maxis, a division of Electronic Arts Inc."
VALUE "FileDescription", "Spore"
VALUE "FileVersion", "1.3.0.22"
VALUE "InternalName", "Spore"
VALUE "LegalCopyright", "Copyright :copyright: 2008 Electronic Arts Inc."
VALUE "LegalTrademarks", "Spore:tm: is a trademark of Electronic Arts Inc."
VALUE "OriginalFilename", "SporeApp.exe"
VALUE "ProductName", "Spore"
VALUE "ProductVersion", "1.3.0.22"
VALUE "SpecialBuild", "Shipping"
VALUE "Debug Version", "2017-02-25-1757 (by codebuilder on MAX-SPORE001 )"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x409, 1200
}
}
Provided by "Deleted user."
(0.685, 0.425, 0) - Brown
(0.62, 0.539, 1) - Lavender
(0.878, 0, 1) - Pink
(0, 1, 0.878) - Cyan
(1, 0.663, 0.173) - Orange
(0, 0.46, 1) - Blue
(0.474, 0.871, 0.031) - Green
(1, 0.08, 0.25) - Red
(1, 1, 0) - Yellow
(0, 0.395, 0.009) - Dark Green
(0.562, 0, 0) - Dark Red
(0.294, 0.08, 0.88) - Purple
Provided by PSI
#######################################
# space - city piemenu
0x043db6b1 Sell Turret (~cost~)
0x043db6b2 Repair Turret (~cost~)
0x043db6b3 Demolish
0x043db6b4 Sell Building (~cost~)
0x043db6b5 Repair Building (~cost~)
0x043db6b7 Repair Spaceship (~cost~)
0x043db6b8 Buy Buildings
0x043db6b9 Sell Colony (~cost~)
0x04c82968 Accessorize Citizens
0x0510b24f Edit Spaceship
#######################################
Notice how maxis did their proper research by adding these IRL comets.
Provided by PSI
#######################################
# Our Solar System
0x03f5a0b0 Sol
0x03f5a0b1 Mercury
0x03f5a0b2 Venus
0x03f5a0b3 Earth
0x03f5a0b4 The Moon
0x03f5a0b5 Mars
0x03f5a0b6 Jupiter
0x03f5a0b7 Ganymede
0x03f5a0b8 Saturn
0x03f5a0b9 Titan
0x03f5a0ba Uranus
0x03f5a0bb Neptune
0x03f5a0bc Halley's Comet
0x03f5a0bd Comet Hale-Bopp
0x03f5a0be Comet Shoemaker-Levy 2
0x03f5a0c0 Comet Kohoutek
0x03f5a0c2 Comet Borrelly
#######################################
Provided by PSI
# tt_fish_home_01.prop
0x9c7ea022 Fishing Spears
# tt_fish_home_02.prop
0x9c7ea021 Fishing Rods
# tt_fish_home_03.prop
0x9c7ea020 Fishing Nets
Provided by PSI
# Build Artifact
0x064d4060 Build the Artifact!
0x064d4061 Build the Artifact!
0x064d4062 Collect all the pieces of the mysterious artifact.
0x064d4063 You have discovered objects that emit a strange mystical aura to your species. Collect them all to build an icon!
0x064d4064 You have discovered objects that emit a strange mystical aura to your species. Collect them all to build an icon!
Provided by PSI
# CLG2_Killer
0x00000100 Killer
0x00000101 Killer description
# CLG2_Discoverer
0x00000102 Discoverer
0x00000103 Discoverer description
Provided by PSI
# air-cultural
0x01000001 Create or select your religious vehicle!
0x01000002 Create Your Own
0x01000003 Modify
0x01000004 Select
# air-military
0x02000001 Create or select your military vehicle!
0x02000002 Create Your Own
0x02000003 Modify
0x02000004 Select
# air-diplo
0x03000001 Create or select your economic vehicle!
0x03000002 Create Your Own
0x03000003 Modify
0x03000004 Select
# air-economic
0x04000001 Create or select your economic vehicle!
0x04000002 Create Your Own
0x04000003 Modify
0x04000004 Select
\BuildAgent\spore-build25-spore\CMBuild_ML_CSA\Spore\SPLib\source\SPMiscCheats.cpp
F:/Steam/steamapps/common/spore/DataEP1/Config/localCheats.txt
Found inside $spg_wanderer
Provided by Xorgius. (Open in new tab to enlarge.)