I worked on this game as my first game design internship! I got the opportunity to work on this wonderful game during my 3rd year at Columbia. The project was sponsored by the Solutions Journalism Network and was featured on the school's newspaper. This game tackles mental health through the character of Aurora, she explores her mental health while traversing a dream like version of her hometown Rombridge.
Software used: Unity Game Engine, Adobe Illustrator
Made: February 2024 - May 2024
My Role:
Level Designer
Created level design drafts that establish the level goals and create ways of introducing gameplay mechanics that challenge the player
prototyped levels and reiterated based on playtesting feedback
Implemented environment art to design levels
Programmer
programmed animations for player movement using 2D sprites provided by artist
programmed camera to follow character and focus on one area without revealing the next area
programming platforming mechanics (moving platforms and jumping) and player movement
programmed audio manager to play music during scenes