World Without Words (Robo Cat)
World Without Words (Robo Cat)
This project was created for an assignment that required us to utilize and explore design principles by employing algorithmic methods to determine the outcomes of the compositions. I created three different game levels that illustrate the futuristic world I created. Each frame is supposed to show the level and then the following frame shows the outcome of the user putting their mouse over the screen, therefore making it feel like an interactive journey. The software I used was adobe illustrator.Â