Runes of Legacy was made as part of the DigiPen GAM 300 program. Our team, Team Phantom Forge, was composed of ten people:
- 5 programmers
- 4 designers
- 1 sound designer
Notably, we had no artists on the team.
I was a game designer on the team from January 2022 until April 2022, when the class ended. I was responsible for game writing, narrative design, design documentation, level design, and playtesting.
Breakdown of intended pacing of gameplay, narrative, and skill acquisition.
Description and delineation of all narrative text in the game.
Three random playtest documents from different times during development; all designers were responsible for at least one playtest a week.