Create new Rainbow Six Siege operator.
IDEA 2
New Battlefield map concept.
New HALO helmet design.
I am planning to create a new operator for the video game rainbow six siege operator. This operator will be an attacking operator. I also need to create a new operator logo as all the operators in seige have them. I need to give them a unique ability and finally i need to create a operator logo as all the operators have them.
Rainbow six siege is a tactical shooter developed and published by Ubisoft on December 1st 2015. The game is based in various locations and some are based of real house raids. The game is a simulation of a swat house raid with one side playing as the attacking (swat team) and the other playing as the terrorists defending the objective's (bomb, hostage, gas bomb). The game has sold 10 million copies. Rainbow six siege has many different operators.
I am planning to make halo helmet it will be based one of the exsisting halo helmets the jfo helmet. I will provide drawings of the design and it will include front view back and side view. I will be creating a HALO 3 / HALO reach design for a helmet.
HALO is a 1st person shooter developed by bungie from 2000-2010 and 343 industries from 2013-present day. In HALO there is a wide variety of customization from helmets to boots. Halo was a critically acclaimed game when the original devlopers bungies was devloping the games by 343s Halo games have missed the mark with many people.
I am planning to create a new battlefield map concept it will need to have objectives A-E and the map will be 32 v 32.
Battlefield is a 32 vs 32 first person shooter game. It is known for its large maps and chaotic gameplay. I would have to create a map concept big enough to feel like a battlefield by small enough that people can find and fight other players quickly.
I will create a new attacking operator for the video game rainbow six siege. I will also create a new operator faction logo and ability.
Operator abilities can be used to gain intel get into objectives or hinder enemies' vision. Since there are many operators in rainbow six making an original idea will mean the ability will only be useful in specific scenario's.
Rainbow six siege operators are elite tactical specialists divided into two teams: Attackers and Defenders. Each operator possesses unique abilities and weapons, contributing to the games strategic depth. (Description written by AI).
Operators can be on attack or defence and belong to different factions. In the factions: FBI, SAS, GIGN and GSG-9 there are two attackers and two defenders.. In the factions: JTF2 and Navy seals there is one attacker and one defender. Normally in the new updates each faction only has one operator so i will need to come up with a new faction. Finally my operator will need a logo. I will present these ideas in sketch form.
Intial designs for operator
Used AI to create a design for fire based operator. What i like about this design is that it uses the serious design the operators in seige need.
This could be an elite skin concept for the previous operator design. What I like about this design is its less serious more colourful.
This is a potential sniper operator design. What i like about this design is how well it fits the sniper theme. What i don't like is how similar it is to the first design.
Pilot themed operator. I like how unique this design is. It is still based in realism but also stands out from the rest.
Rainbow six siege has many games that are similar to it for example games like insurgency and payday have the tactical element of rainbow six siege and games like overwatch have the choice of which character you will pick like rainbow six siege. What is good about tactical shooters is that they require better aim and higher skill to master which gives a greater sense of achievement. What is good about the operator/ characters in overwatch is they all have very unique and colourful designs. However what will be different about my designs is that they will need to be less colourful and more realistic. But for the elite skins I can take inspiration from overwatches colourful designs as elite op can be less serious.