Orpheus and the Strings of Light is a Pixel Art 2D Platformer taking place in acient greece. The game is based on the myth of Orpheus and was made in 5 months by 3 Game Designers and 4 Game Artists. It was my first "major" video game.
With Orpheus, we wanted to propose a calm and relaxing experience, trough an exploration and aerian gameplay.
Keep a consistent and comon vision of the project for the whole team, and assure coherence between gameplay, art and others aspect of the final product
I had to code all in-game features, and manage the technical aspect of the project
I along with the others designers, had to imagine and draw up game features, game loop, UI, etc