PATCH-FIX 0.7.1BETA
PATCH-FIX 0.7.1BETA
SINGLEPLAYER
fixed infected getting stuck on spawn;
[Bonus] Black Monday
fixed Humvee move through the gates;
fixed evacuation column arriving;
minor map changes.
CONQUEST GAME MODE
added scripts to prevent AI from off-map support spamming, now AI won’t be able to spawn any off-map support for some time after spawn of first one, time depends on difficulty;
MULTIPLAYER
added “Infantry Combat” game setting in all game modes;
OUTBREAK GAME MODE
added 2 soldiers for supply box purchase;
increased minimum custom time between waves to 180 sec;
decreased grenade launchers reload time to 6 sec; (also in Last Stand)
decreased Tank Infected health from 90000 to 80000 HP;
on 3rd flag point fortification level now spawns 4 MG instead of 2; (also in Last Stand)
minor map fixes on Swampland map.
GENERAL
added burn damage system for special infected;
added personal FX for M79 incendiary grenades detonation;
added 10000 HP damage for direct hit by tank gun/recoilless rifle rounds in Tank Infected;
added scream sounds for burning human;
fixed cars & trucks pathfinding;
fixed vehicle silent sirens, after saving & reloading the map siren sound won’t be played;
fixed special infected insta death by Molotov Cocktail;
fixed M79 incendiary grenades, now they have fire damage;
fixed human burning animation: default death animations won’t be played;
increased damage by rocket launcher direct hit in Tank Infected to 4000 HP;
reworked “boomer_ground_vomit” FX;
AT mines now will detonate if Tank Infected steps on it, causes Tank to stun and 10000 HP damage;
when human collides with burning special infected, he has a chance to start burning too;
AI now will use rocket launchers against Tank Infected;
minor fixes.