WORKFLOW SEARCH ENGINES: ComfyUI - GitHub - GitHub2 - RunComfyUI for Nodes - ComfyUI/Reasoning -
Search for ComfyUi Height Map Demo Site - STL conversion tools
Depth Anything - https://github.com/PozzettiAndrea/ComfyUI-DepthAnythingV3
Step by step
Workflow
Models http://Civitai.com
A1/B8$2
Safetensor Format best
Base Model STXL
Juggernaut Models XL (SEARCH)
ComfyUI/
ComfyUI_Windows_Portable/
ComfiUI/
Models/
Checkpoints
Free Course 5 Hrs
LINK TO COURSES
Episode 1
DepthAnything Test
https://huggingface.co/spaces/depth-anything/Depth-Anything-V2
There is a purpose-built bas_relief.json workflow already packaged inside the DepthAnythingV3 node pack — this is your fastest path.
Github
Github. ComfyUI-DepthAnythingV3/workflows/bas_relief.json at main · PozzettiAndrea/ComfyUI-DepthAnythingV3 · GitHub
Open ComfyUI Manager → Install via Git URL and add both:
Node Pack
GitHub URL
Purpose
ComfyUI-DepthAnythingV3
https://github.com/PozzettiAndrea/ComfyUI-DepthAnythingV3
Generates depth map from your image
ComfyUI-Depth2Mesh
https://github.com/timothywong731/ComfyUI-Depth2Mesh
Converts depth map → watertight STL
Windows users: If fast-simplification fails to install, grab the latest Visual C++ Redistributables first.
Github
Github. GitHub - timothywong731/ComfyUI-Depth2Mesh: Convert 2D depthmap (heightmap) to 3D mesh for CNC milling · GitHub
After installing ComfyUI-DepthAnythingV3, the workflow file is at:
Code
Copy
ComfyUI/custom_nodes/ComfyUI-DepthAnythingV3/workflows/bas_relief.json
Load it via ComfyUI → Workflows → Open and drag the .json in.
Github
Github. ComfyUI-DepthAnythingV3/workflows/bas_relief.json at main · PozzettiAndrea/ComfyUI-DepthAnythingV3 · GitHub
Code
Copy
LoadImage ──► DepthAnything_V3 ──► Depth Map to Mesh ──► Simplify Mesh ──► Save Mesh as STL
│ ▲
(grayscale depth) width_mm / height_mm
│ depth_mm / power
PreviewImage
Node
Setting
Recommended Value
DepthAnything_V3
model
DA3MONO-Large for geometric accuracy
Depth Map to Mesh
width_mm
60 (or your target diameter in mm)
Depth Map to Mesh
depth_mm
6.35 (= 0.25 inches)
Depth Map to Mesh
power
1.2–1.5 (sharpens peaks on emblems)
Simplify Mesh
target_face_count
100,000 (safe for Bambu Studio)
Since your Rocco Laurie and NYPD images are already high-contrast grayscale, you get an advantage:
Skip DepthAnythingV3 entirely — feed your heightmap PNG directly into the Depth Map to Mesh node. White = raised, black = flat base. This gives you exact control vs. AI-estimated depth.
Set power > 1.0 (try 1.5–2.0) to exaggerate the relief and make engraved detail pop.
Use the alpha channel of your PNG to mask a circular outline — only pixels inside the circle will be meshed, giving you a shaped coin/medallion instead of a rectangle.
Github
Github. ComfyUI-Depth2Mesh/README.md at main · timothywong731/ComfyUI-Depth2Mesh · GitHub
If you just want the STL right now without setting up ComfyUI, the heightmap PNG I already generated for the Rocco Laurie emblem is ready to go. I can feed it directly into the Python mesh pipeline and generate the STL — want me to do that now?
Testing aDepthAnything model
Github
Repositories from 2d to 3D for image to 3d generation
ComfyUI-3D-Pack
Pixal3D-ComfyUI
2D→3D Generators on Hugging Face With Online Web Demos. Then See Workflow below to create Stl.
AI 3D Model Generator (frogleo) NOT GOOD- 3D not relief
Type: Image → 3D mesh
Demo: Yes — upload a 2D image directly
Output: OBJ, GLB (convertible to STL)
Notes: Automatically cleans and simplifies the mesh.
https://huggingface.co/spaces/frogleo/Image-to-3D (huggingface.co in Bing)
XXXXXXXXXXX
2. Stable Fast 3D (stabilityai) NOT GOOD Does Relief
Type: Single‑image → 3D mesh
Demo: Yes
Output: 3D mesh (GLB)
Notes: Fast generation; good for simple objects.
Website:
https://huggingface.co/spaces/stabilityai/Stable-Fast-3D (huggingface.co in Bing)
Type: High‑fidelity image‑to‑3D
Demo: Yes
Output: Mesh (GLB)
Notes: Good detail; may need decimation for CNC.
Website:
https://huggingface.co/spaces/TencentARC/Pixal3D (huggingface.co in Bing)
Upload your 2D image to one of the demos above.
Download the GLB/OBJ mesh.
Convert to STL using:
Blender
MeshLab
Free online converters
To create a height map:
Use Blender’s Bake → Displacement
Or use MeshLab’s Rasterize → Height Field
Import STL into your CNC CAM software (Carbide Create, VCarve, Fusion 360, etc.)