Debriefs are meetings organized by COs to discuss the situation on the field. It's the perfect opportunity to group everyone up and to plan the upcoming deployments. Once in a while, a CO or a WO/SqL will call for a Debrief, either using an advert, in Team Chat or the Orders Command (which will show up in red text on the screen). Players will usually see something like this in chat:
“RTB FOR DB”
As soon as a player sees this announcement from a CO, they must return to base and head to the Debrief area. Each map has its own debrief area, so players must get accustomed to them. RTB is short for "Return to Base" and DB means debrief. The maximum time given to gather at the DB area is roughly 5 minutes, and those who skip debriefs without permission will be reprimanded/punished.
Following a map change there's a 20 minute grace period in which people are not allowed to deploy. During this period, map-switch debriefs should be held by both sides online officers. Spectre Units and MACE may skip these to infiltrate the enemy base, but they may not capture points until the grace period ends. Likewise, even if these post-switch debriefs end before the grace period ends, units may not deploy, and the hosting officer and online game-masters will set up fun activities for attendees.
The 20 minute grace period is voided only if there is no COs on capable of hosting a debrief. People are allowed to deploy freely, until a CO joins the server and hosts a map-switch DB.
Once players arrive to the Debrief area, they must line up in one of the lines, or, if they’re a CO, they must go up on the platform. During debriefs, players must keep their weapons holstered and keep quiet. If anyone has anything to say during a Debrief, they must type “PTS” in chat and wait for a CO to give them permission to speak. PTS is short for "Permission-to-speak". When a CO announces that “PTS is active”, you must follow this procedure as well. Debriefs cannot be done in quick succession, as they have a cooldown of 2 hours.
Those constantly disregarding Debrief rules may end up being arrested by Military Police or NPU JURY, and reported to their respective COs.
Debriefs go through the following topics in the listed order: Battle Reports, Demotions, Battle Plans and Promotions.
Battle reports give everyone information about what’s going on the field, so any player is more than welcome to give their view of what has been going.
Demotions are a harsh topic of discussion, so COs recommend players to PM them when they have a demotion in mind.
During battle plans, the hosting CO makes new squads by selecting players to be squad leaders, either disbanding pre-existing squads and forming new ones. Who gets to be in the parties is entirely up to the hosting CO, who may then erlinquish this duty to individual squad leaders. Once the squad leaders are done filling up their parties, the hosting CO then hands out general/broad objectives, such as ordering squad A to protect the backpoints to prevent backcaps, while squads B & C push and capture priority points. Squad leaders are tasked with ensuring that their party members are following their assigned objectives, as well as giving out more specific orders to achieve their broader objectives (for example, squad B is tasked with pushing enemy points, so their squad leader leads a flank through Combine backpoints to cut off enemy respawns before attacking the designated point).
Finally, Debriefs end with promotions, during which players may only recommend others for promotion and never themselves (or they will be punished). If a player gets accepted for promotion, they move to the promotion line and wait until the Debrief is over. Players may not recommend the person who recommended them for promotion during the same Debrief session. Once the CO logs the promotion, the player must change their name to add the new Rank that they got.