Division: Metropolitan Police Force (Led by DvL Relic)
Leader: CmD Six
Description: By far the most common enemy unit that the Combine deploy on the field. The MPF UNION is very similar to the Resistance Fighter in terms of power and is also the first class available to Combine players. Expendable but a threat when organized in big numbers, these enemy soldiers will put up a good fight, so don't underestimate them!
(Successor to MPF Squads Armor, Blaze, and Zeta)
Requirements: None
Leader(s): Vacant
Description: The dam that holds the rest of the subdivisions to not be overwhelmed with incompetent and/or irresponsible units, LEGION have been the bastion for the rest of the subdivisions and known for squading up and sometimes create a expedition of units within MPF and deploy them all at once. Public MPF LEGION Tryouts are rarely announced, but private tryouts are easily accessible via contacting a LEGION NCO+. These members have L5, L4, L3, L2, L1 or L0/LEGATE in their names.
As stated above, these units are an exponentially large threat to the rebels when used in numbers. This is further enhanced with LEGION, with their provided boost in stats, and particularly unique ability to respawn much faster than any other class, ensuring they won't stop coming to command and conquer.
Loadout:
400 HP
290 HU
12 Carry Weight
Description: The first whitelist available to Combine players. All players can get this class after going through basic training.
Loadout:
400 HP
290 HU
12 Carry Weight
Description: This whitelist is reserved for players who are in the MPF UNION squad LEGION and have ranked up to NCO
Loadout:
400 HP
290 HU
12 Carry Weight
Elastic Restraint
Description: Only MPF UNION COs are given this whitelist.Â