Broad Sword

Broad Sword is a Primary Power Set for Brutes, Scrappers, and Stalkers.

You are an expert with the quintessential Middle Ages longsword. Your blade is nearly -- or perhaps literally -- an extension of your own arm. While anyone with the requisite strength can wield a sword in combat, you've mastered stunts and maneuvers that most could not hope to match. You attack with surprising speed, and your cuts are deep and debilitating, often reducing your target's ability to defend itself for a few moments.

A Broad Sword is a larger sword, capable of being wielded with one hand or two. You make a melee attack roll to hit a target with it, to which you add your Strength Modifier. You are also considered proficient with it, so you add your Proficiency Bonus to the attack roll. If you use it one-handed, it deals 1d8 slashing damage. With two hands that damage is 1d10. In either case, you add your Strength Modifier to the damage.

Broad Sword Features

Pushback

Some of your Energy Blast features indicate that they cause Pushback. Whenever you use such a feature that uses an attack roll and add at least one Endurance Die to the damage, your target will be pushed 15 feet away from you. If the attack roll is a critical hit, the distance is increased to 30 feet and the target must make a Dexterity Saving Throw or be knocked prone. If you use a Pushback feature that prompts your target to make a Saving Throw which fails, the target will be knocked away from the source of the effect by 15 feet. Pushback only affects creatures Large or smaller.

If your Pushback shoves a creature into an obstacle, such as a wall or a Huge or larger creature, it suffers 1d6 bludgeoning damage for every five whole feet it would have otherwise traveled. Divide the remaining distance by five and round down. Certain features may also have additional rules around Pushback.

Broad Sword Expert

You are an unparalleled expert with your weapon. You are proficient with all forms of Broad Swords. For the purposes of this Power Set, a Broad Sword is a longsword (from the Dungeons & Dragons 5th Edition Player's Handbook).

  • Extra Attack: When you use your Action to make a melee attack with your Broad Sword, you can make a second attack against any creature in range as part of the same Action. At 6th level, you can make two additional attacks, and at 12th level you can make three. Each attack uses its own attack and damage rolls.
  • Versatile Endurance: You can apply Endurance Dice to the attack rolls of your Broad Sword attacks as well as the damage rolls. These dice are applied individually.
  • Deep Cuts: Whenever any attack roll with your Broad Sword is a critical hit, all attack rolls made against your target will have advantage until the end of its next turn.

Maneuvers

You can also use your Action to make special maneuvers with your Broad Sword. You can use Hack and Slash at 1st level, Disembowel at 10th level, and Head Splitter at 12th level.

  • Hack (1st): Whenever you successfully hit a single creature with at least two Broad Sword attacks as part of the same Action, deal at least one point of damage per hit, and you apply at least one Endurance Die to each attack roll, you can use your Bonus Action to make another Broad Sword attack against that creature.
  • Slash (1st): If you give yourself disadvantage on a two-handed Broad Sword attack roll that uses your Action, the attack roll is successful, you add at least one Endurance Die to your damage roll, and deal at least one point of damage, the target suffers an additional 1d10 slashing damage and is vulnerable to slashing damage until the end of its next turn.
  • Disembowel (10th): If you make a successful two-handed Broad Sword attack roll against a Large or smaller creature that is vulnerable to slashing damage, and you add at least one Endurance Die to either your attack or damage roll, you can knock the creature upward 10 feet and then back down. It will take 1d6 bludgeoning damage.
  • Head Splitter (12th): Your Broad Sword attacks are now critical hits on an attack roll of 18 or higher. If you score a critical hit with at least one Broad Sword attack roll and you applied at least one Endurance Die to the damage, you can make one Broad Sword attack as part of the same Action. This attack is in addition to any provided by Extra Attack.

Slice

At 1st level, you can swing your Broad Sword two-handed in a tight cone 7 feet long and 10 feet wide. Each creature in that area must make a Dexterity Saving Throw. If it fails its Saving Throw, it takes 1d10 slashing damage and becomes vulnerable to slashing damage until the end of its next turn. If the Saving Throw is a success, the creature takes half damage but suffers no other effects.

You can use Whirling Sword at 7th if you are a Brute or a Scrapper.

  • Whirling Sword (7th): You can swing your Broad Sword around you in a circle. You can apply your Slice feature to each creature within 8 feet in all directions. This feature is not available to Stalkers.

Build Up

Starting at 2nd level if Broad Sword is your Primary Power Set or at 3rd level if it is your Secondary Power Set, you can take a moment to focus your senses. Roll at least one Endurance Die. You can add the result to every Broad Sword attack and damage roll you make until the end of your next turn. Using this feature does not cost an Action but you can only do it on your turn.

Parry

At 3rd level if Broad Sword is your Primary Power Set or at 7th level if it is your Secondary Power Set, whenever you are successfully hit by a ranged or melee attack roll, you can use your Reaction to parry the attack, taking no damage. If the attack roll is a critical hit, using this feature will convert it into a regular hit. You must be able to see your attacker.