You control a devastating combination of control and assault powers. You freeze foes in place, render them unconscious, or cause them to flee in terror. You also smite creatures with a selection of single-target melee and ranged attacks. Each time you attack with one of your Primary or Secondary Power Set features, you might unleash the power of Domination. Like your Defender counterpart but perhaps to a lesser degree, you are reliant on teammates to protect you against heavy close fighting.
As your foes are damaged, you gain confidence and strength in your various Power Set features. You may activate Domination in one of two ways:
While Domination is active, you gain the following benefits:
You can activate Domination even if you are under the effects of any condition except incapacitated. You can invoke it a number of times equal to your Proficiency Bonus, and you regain all uses after completing a short rest.
As a Defender, you gain the following features.
Hit Points
Saving Throws: Dexterity, Charisma
Skills: Choose two from History
Attack Save DC = 8 + your Proficiency Bonus + your Charisma modifier. This is the DC for any Saving Throws prompted by features from any Power Sets for this Archetype.
Dominators have the following Power Sets.