For this project, I wanted to create the basics of a simple catch game. The game functions, keeps score, and when it is over gives the player the option to restart the game. I plan to add holiday music and graphics to the game for my final project.
I was having difficulty with the speed of the falling object vs the movement speed of the catcher. I experimented with the speed of both and increased the height of the canvas so the object would have more distance to drop.