Stratagemens: This scenario will be using Stratagems!
In addition to the rules described in The Fields of Battle, this scenario will use the following scenario specific rules:
Deployment: This scenario will use the map below.
Lone Guardian: The Lone Guardian is a Special Feature as described in the Matched Play Guide. The Special Feature counts as Impassable Terrain, as described on page 135 of the Warhammer: The Old World Rulebook. The rules for Placing a Special Feature and Controlling A Special Feature, as described in the Matched Play Guide, are applicable. For reference these have been included below:
Placing A Special Feature: Special features are placed when setting up the battlefield. A special feature must be placed in the centre of the battlefield. Once placed, a special feature does not scatter;
Controlling A Special Feature: During each Start of Turn sub-phase, a special feature can be controlled by a single Core unit that is within 6" of it, that has a Unit Strength of 10 or more, that is not fleeing and that has not succumbed to Stupidity. If two or more eligible units are within 6" of a special feature, the closest unit controls it. If two or more eligible units are equally close to a special feature, the unit with the higher Unit Strength controls it. However, if two or more eligible enemy units are equally close to a special feature and both have the same Unit Strength, the special feature is 'contested' and neither unit controls it.
Drain Magic: There are Eldritch Runes glowing all over the statue, draining the magic from the field of battle. At the start of the Game Turn, roll an Artillery Dice and multiply the result by 2. Within this range all castings values are raised by 2. If a Misfire is rolled no magic is possible on the entire board!
Victory! Calculate Victory Points as described on page 286 of the Warhammer: The Old World Rulebook, the Matched Play Guide and in the Bloodstorm.nl Rulings. Add the Victory Points scored in the scenario for a total score:
During Game Turn 2, 3, 4 & 5, the player which controls the objective scores 125 Victory Points.