Unit 3 is focused on the copyrights license behind our favorite use of entertainments regarding the different media types such as, Text, Graphics, Animation, Audio, and Video. We dive deeper into the unit to decide what type of impact social media has on society individual dual users with researching statics and writing an opinion form paragraph on our stance on social media.
Text
Graphics
Animation
Audio
Video
For each media type besides Text, I provided my own versions of each media and even had a semi theme of spongebob making 2/4 examples spongebob related, though the process to providing the license information came with a bit of bumps along the way. For my Animation GIF, I had to find one that provided the author name and title to use the TASL rule, which a license coul be done without any of that but its easier.
In this screen shot, you can see the author, date, and title provided without the need to look up any additional details.
Though in this screen shot, not only is the author missing but the title is not available which makes it harder to properly license using the TASL method.
Along with media types, I learned and did a deep dive on the impacts of social media which has opened my perspective on how dangerous it could be. I did a short essay and while researching the information and deepening my known knowledge on the subject, social media goes farther than just fake news and inappropriate content but opens spaces for various of horrible people to exploit and deceive vulnerable groups of individuals.
Despite the lows of learning more about social media's impact, I found what I personally think is a fun fact, but most U.S adults use Facebook and YouTube instead of TikTok. I say TikTok because it was a fast-growing platform, meaning it got over 1 billion downloads in the span of a few years compared to YouTube and Facebook speed. I figure it must be because I am a teen, which many of us use TikTok the most, but it was still shocking to discover.