ScratchJR Challenges - Year Two

Teachers:

Use Challenges with your students to help them build their coding skills using Scratch. This page is 'public' so you can choose to have students to go to this page and go through these Challenges as a class, small groups, pairs, or individually.

To celebrate the successful completion of coding challenges, you may want to send students home with a personalize congratulations postcard! Click here for more details.

Challenge #1

Learn to have your sprite move when bumped by another sprite.

Challenge #2

Watch Scratchy have a conversation with his friend. When he makes contact with her friend...watch what happens.

Challenge #3

How to create a new sprite in ScratchJr. (Part 1)

Learn how to use broadcasting to set a scene. (Part 2)

Challenge #4

Use the sample Scratch Jr project and have students code Scratchie the Cat to visit the starfish, the tulip and the astronaut using the fewest number of moves/blocks as possible. Three sample puzzles have been included to get you started.

Puzzle #1:

Puzzle #2:

Puzzle #3: (Not allowed to touch the wizard or his magical spell)

Open the Scratch Jr Project:

URL: https://sites.google.com/a/tldsb.net/tldsb-coding/Project42.sjr?attredirects=0&d=1

QR Code of Project:

Challenge #5

In this challenge, you will need to watch the movement and actions of the sprites on the stage and then recreated the scene on your Ipad. None of the code is provided! After you have tried to replicate the scene, you can click on the link below to review the code used to create it.

Scan the QR Code below to get a copy of the code used to create the scene in Scratch Jr. Challenge #5

Challenge #6

In this challenge, you will use Scratch Jr. to show your understanding of how gravity works. Your sprite will jump in three different environments (in water, on land and on the moon). Use the changing speed block to show (using code) how jumping would look different in each environment.

Challenge #7

In this challenge, you will code a change in setting from daytime to nighttime and back to daytime.