For the robot art show project we were to use the TinkerCad circuit simulator to make a physical set-up that had our code attached to it. To prepare for this project we set up multiple circuits from sparkfun, took a programming and blinky lights quiz and set up an electronics breadboard experiment. I had never done this before so doing all of these experiments taught me how to code, make lights blink, make sounds out of a piezzo buzzer, use a button to switch things on and off and ect. In many of the experiments before the project I learned how currents travel and how to connect different objects to make a light turn on. If you want your circuit to work you also need to create a code for it. When coding you need to make sure everything is correct and make sure there are no errors or it will not work. In most programs you will have a void setup, void loop, serial numbers and integers (int). For my robot art show I made the piezzo buzzer play little little little lamb, had LED lights turn on and off to the song and also had lights that stayed on the entire time.
On top of the robot art show we also created an electromagnet made out of a battery, copper wire and nail. The goal was to turn the battery into an electromagnet that would be able to pick up paper clips. We were to change one of the variables and take a trial every time that variable was changed. I changed the sizes of the nails because I knew the more galvanized nail the stronger it would be. This taught us how to make a short circuit out of three objects.
My big takeway from programming is to double check your code to make sure you didn't make any errors that could cause your program to not work. Many times I would forget to add a bracket or a small symbol. You need to stay calm and not give up when it becomes hard. When you are trying something new for the first time of course you will make a couple of mistakes.
The first thing I did well on during this project was becoming a critical thinker. I was able to improve my robot art show by finding resources to help teach me how to construct one. I found a way to learn with out being in a classroom by using sparkfuns examples and codes. I took out pieces and discovered how to incorporate this into my project. I tried things out and then looked at it and questioned whether I could make it better.
The second thing I did well on during this project was being able to turn into a better conscientious learner. Since we weren't in the classroom we had a deadline he assigned for the project but we could work on it whenever we wanted. I didn't really feel like working on it everyday but I knew if I did I would get it done quickly.
The first thing I did not do well on was my having a good attitude towards myself. Whenever I would get stuck I would become frustrated with myself. At one point when I was working on my robot art show I thought about giving up and just keeping my project very simple. But I worked on my attitude and created something a lot better
The second thing I did not do well on during this project was being engaged with the project. Since I had never done this before it was not the most interesting project in my opinion. I should have been more involved and excited to learn something new.