Physical COmputing

STEP ONE: Educator Workbook

Welcome to the SEPjr Program Virtual PD page for learning how to teach computer science with Project Based Learing. Start by downloading and printing a copy of the Educator Workbook: Teaching CS w/ Physical Computing. Then watch the videos below to begin learning how to get started with Project Based Learning, Teaching Strategies & Content/Curriculum Options.

STEP two: Session Videos

Overview of Computer Science & Physical Computing

Getting Started w/ Physical Computing

(slide deck)

What Makes A Computer A Computer?

(slide deck)

Physical Computing & The CS Perspectives

(slide deck)

Let's Try: What's Inside A Computer?

(slide deck)


Physical Computing Teaching Strategies

Teaching Strategies: Unplugged & Crafting Content

(slide deck)

Let's Try: Not-A-Box

(slide deck)

Teaching Strategies: MicroControllers & Online Content

(slide deck)

Let's Try: Project Trix - Emotion Badge

(slide deck)

Planning for Maker Month

Celebrating Maker Month (slide deck)

Learn about planning a Maker Month Event at your school. For additional information and resources visit the Maker Month page or review the Maker Month Planning Workbook.

STEP three: teacher artifact

If you are participating in the current SEPjr Cohort or would like to create a teacher artifact, please use the following Teacher Artifact: Making Sense of Sensors slide deck.