All Cohort Sessions

Engaging All LEarners

This virtual session will offer an opportunity for educators to explore and practice strategies for engaging all learners, including Special Education and ENL, in computer science education. Participants will learn about strategies such as Universal Design for Learning, Culturally Relevant Sustaining Education and Project Based Learning and how it applies to providing a meaningful and equitable experience in the computer science classroom.

Introduction

CS & Equity: Cultivating Genius For All Students

Incorporating 3D Modeling in CS-RE

Computer Science & Social Emotional Learning

Play & Game Design

This virtual session will offer an opportunity for educators to learn and share best practices for using Play & Game Design to teach computer science concepts and practices. Participants will learn about strategies for unplugged and online computer science activities that integrate play activities and designing games, while providing a meaningful and equitable experience in the computer science classroom.

Introduction

Game Design with Scratch & Scratch Jr.

Game Design in Project Based Learning with Scratch

Game Design with CodeSpark, MakeCode Arcade & Scratch

Equity & Game Design

Coding in Minecraft Education Edition

Best Practices for Upper Elementary CS

This virtual session will offer an opportunity for educators to explore and practice strategies for teaching computer science education in a 3rd to 5th Grade classrooms. Participants will learn about curriculum, strategies, and tools that can be used by educators with Upper Elementary Students that are effective and engaging.