Teacher Adviser: Mr. M. Lai
Project Details:
1. Understand the features of Robomaster Youth Tournament such as types of robots and regulations.
2. Learn the method to operate the Robomaster EP to move around, shoot bullets or grips bottles.
3. Learn the skills of coding and write program to control the robomaster EP to complete certain tasks.
4. Design some strategies which can be applied in the competition to win the game.
Project Activities
1. Operate the Robomaster EP
2. Write programs for controlling the Robomaster EP to complete assigned tasks.
3. Test the strategies which were designed by joining a real match and fight with opponents.
Project Presentation Videos
Activities Photos
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