Major Concern 1: To foster learning and teaching effectiveness through the smooth implementation of curriculum renewal
Targets
Strategies
Success Criteria
Methods of Evaluation
Time Scale
Further foster an environment to implement STEAM education through promotion of self-regulated learning among students
Further promote STEAM skill, knowledge, and learning attitude through F.1, F.2 and F.3 computer literacy lessons, F.4 STEAM lessons and OLE activities as part of the curriculum renewal.
Continue with the QEF project School-based junior form STEAM lessons which aims to enhance the ongoing curriculum renewal to promote STEAM learning culture in the school.
Organise activities and workshops to fully utilise our school’s STEAM facilities, including the STEAM Room, OpenMaker Space, Chinese Mitten Crabs Aquaponics Room, and Sustainable Development Plantation Area.
Collaborate with departments/ teams/ clubs in organising programmes/ projects to further promote interdisciplinary learning.
Continuously update school STEAM website to share the latest STEAM information and students’ good work to build a pleasant STEAM learning culture.
Continue to promote STEAM education via Reading across the curriculum (RaC) by the implementation of STEAM reading, SPSS STEAM Reading Corner, and the STEAM Reading Challenge Award.
70% of students agree that they are more experienced in self-regulated learning
70% of students agree that they are interested in the STEAM.
70% of students agree that they are more experienced in self-regulated learning
70% of students agree that they are interested in the STEAM.
The resources and grants have been deployed strategically.
70% of teachers agree that the STEAM resources are useful with STEAM learning.
70% of students agree that they have gained STEAM related knowledge.
70% students agree that the online resources are useful for them to do self-regulated learning
70% students agree that they are interested in reading STEAM-related books which useful for them to enhance their STEAM knowledge
School Survey
Feedback from teachers
Feedback from students joining those activities
Reports from various subject departments/ teams/ clubs
Records of the use of resources and LWL grants
Whole Year
Promote teachers’ ability to create a STEAM environment for self-regulated learning through exchange with other local schools or communities
Disseminate our STEAM education to other schools through inviting visits, and exchange ideas on their STEAM curriculum implementation and renewal.
Organise our STEAM teachers to visit schools with outstanding STEAM education to further promote our ongoing implementation of curriculum renewal.
70% of teachers agree that their ability to create a STEAM learning environment has been enhanced
School Survey
Feedback from relevant teachers
CPD Records
Whole Year
Major Concern 2: To reinforce students’ character strengths through focusing on the virtues of Transcendence as well as Wisdom & Knowledge
Targets
Strategies
Success Criteria
Methods of Evaluation
Time Scale
To foster transcendence through various STEAM activities.
STEM Makers to conduct STEAM activities for students to reinforce positive attitudes and provide opportunities for gratitude through students providing and receiving peer teaching and learning.
Sharing and presentation of form 4 STEAM projects by participating students to form 3 students to enhance students’ appreciation to good STEAM projects to promote appreciation of beauty and excellence.
70% students agree their hope, appreciation of beauty and excellence, and creativity have been enhanced.
70% positive feedback from participants of workshops
Students’ and parents’ feedback
Teacher observation
School survey
Whole Year
To promote the wisdom & knowledge among and their family through various STEAM activities.
A STEAM exhibition by the end of the academic year to showcase good work from students completed through different forms and projects to promote students’ creativity and curiosity.
Continuation of joining various external STEAM-related competitions to promote the application of STEAM knowledge and skills to enhance students’ love of learning.
Include value education into various STEAM projects to promote national identity, understanding of Basic Law and the Constitution, and National Security Education to enhance students’ correct judgement.
Parent-child STEAM workshop to enhance parent/child relationship, with student helpers providing opportunities for enhance perspective of all participants.
70% students agree their hope, appreciation of beauty and excellence, and creativity have been enhanced.
70% positive feedback from participants of workshops
Students' and parents' feedback
Teacher observation
School survey
Whole Year
Name
Post / Duties
Name
Post / Duties
Mr. L. Pang
Team Head
Mr. G. Koo
Member
Mr. W. M. Ho
Co-Head
Ms. S. Chiang
Member
Mr. M. Lai
Co-Head
Mr. D. Wong
Member
Mr. C. Lin
Member
Miss N. Wu
STSSO
Ms. S. Shea
Member
Ms. K.H. Wong
Laboratory Technician
Mrs. A. Lam
Member
Mr. W. K. Fung
Laboratory Technician
Ms. I. Lau
Member
Miss A. Tse
TA (QEF Project Assistant)