How to create lowrez geometry

Tutorial by Gogie

First create your object in high rez so you have an idea of what your low rez should look like, for this example we will use a sphere and the default textures.

Next create your low resolution model for this we will also use a sphere, just a really, really low poly sphere...

make sure the low rez model is not larger than the higher rez, make it as you would a shadow mesh.

Next, rename your low rez model whatever your highrez model is but with a _lowrez after it. for this we use sphere_lowrez, then hide the object as you would a shadow mesh.

Export and play your map...

The sphere looks like this at far range (I set my LOD distance to 12 for a better photo)

and at close range