Creating Ideology

Expect to see more films, songs and other products which are designed to cause members of the general public to be conscious of outer space development and space travel.

 

In addition to the SciFi films, after 2004, an increasing amount of films, music, commercial and other mass media images represent the new space activites. Strategies to cause this to occur were discussed during the 2004 President's Commission on Moon, Mars and Beyond hearings. Examples: Xbox games Alvatar