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Node Generative Architecture
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010 Rendered Arena from Variety of Planes
001 Proposal for a Generative Design System
002 1.8 x 1.8 x 1.8 unit over 10 x 10m grid generative model
003 1.8 x 1.8 x 1.8 unit over 10 x 10m grid generative model
004 1.8 x 1.8 x 1.8 unit over 10 x 10m grid generative model
005 Foam
006 Reduced Node Cube Foam
007 Morph from Generation 000
008 6x6 Arena Cube with Cubic Voronoi Foam
009 Rendered Arena L System
011 Rendered Arena from a Variety of Planes
012 Archimedean Cube Arena
013 10m 9.5m Rad Tube with Archimedean Solid Generated over Surface Nodes
014 10m 4m Torus with Archimedean Solid Generated over Surface Nodes
015 10m Node only Sphere with Archimedean Solid Generated over Surface Nodes
016 10m Node only Hemisphere with Archimedean Solid Generated over Surface Nodes
017 10m Dia Prism with Archimedean Solid Generated over Surface Nodes
018 10m Dia 10m High Cone Node only with Archimedean Solid Generated over Surface Nodes
019 3d 10m wide 10m high pyramid node only grid with random Archimedean solid to node replacement
020 Generative Tubes
021 Generative Landscapes
022 10 x 10 Arena Random Structure Population Generation Selection of Fittest Crossover Mutation Repeat
023 Rendered Arena twisting and orientation of scaling box rotation of component and all components
024 Rendered Arena City Block with Morphs
025 Rendered Arena City Block with Morphs Linear Streets
026 Rendered Arena City Block with Morphs Pinwheel
027 Rendered Arena City Block with Morphs Random Organic
028 Rendered Arena City Blocks Combined
029 1m x 1m Rendered Arena with 8 Elementary Cellular Automata Types and Variant Morphs
030 Game of Life CSV Export from Spreadsheet to CAD as Point Cloud with Cubes at Nodes animation
031 A Self Replicating Elementary Cellular Automata Sequence.
032 Optimal Design Solution Achieved from Divergent And Convergent Evolution under a Process of Random Natural and Selective Artificial Selection by the User of a CAD system.
033 A Model of Depletion caused by Construction
034 Multiple Models of Depletion Caused by Construction
035 A Random Generative Volume Layout Generator
036 Implementing Conway Game of Life via. Spreadsheet CSV Link into CAD
037 Forms From Random Numbers Exported to CAD as Components Attached to CSV Point Clouds
038 A Random Generative Form Generator from Primitive Shapes
039 The Lofted Architecture of Magic Squares
040 Swarms
041 Implementing Elementary Cellular Automata via. Spreadsheet CSV Link into CAD
Node Generative Architecture
014 10m 4m Torus with Archimedean Solid Generated over Surface Nodes
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