Project Overview
Timescales
Released on Xbox 360 October 2012 (worldwide)
Overall Project Development Time: 18 months
Time personally involved with project: 12 months
Production Design Responsibilities
Boss Battle Level scripting
Scripting Standards
Mentoring
Technical Information
Levels built and scripted with Unreal Editor 3.0
Highlights: Devourer Boss Battle
Led the design and development of the devourer boss battle which can be seen below