FF4 Roguelikeifyer

FF4 Roguelikeifyer

Original Post:

Creator: pinkpuff

Current Version: Beta

Features:

  • Random generated roguelike dungeon

Content Patches

At the beginning of the game, you construct a team consisting of up to five of any of the characters in the game (except FuSoYa, for a variety of reasons). Once you commit to your choice of team, there's no going back; that's your team for the game, short of resetting and starting a new game. In the finished version, there will be several options to choose from in terms of how you prefer the setup of the characters, spells, equipment, monsters, and other game content:

  • Pure Vanilla: The characters' abilities and progressions, all the equipment, spells, monsters, item prices, all that will be left more or less exactly as it is in vanilla FF4, with the exception that "dummied" items and abilities will be resotred, the characters' starting equipment might be changed, and probably Yang will be given some late-game HP gains. This means the characters will probably be unbalanced, so you can take Edge for an easy time especially through the earlier floors of the dungeon, or dark knight for more of a challenge, especially in the mid to late floors.
  • Vanilla-Inspired: (Default) The characters will stay more or less true to their original strategies and setups; the only changes made to them and to the equipment will be for the sake of balancing them out so that they will all be somewhat viable from beginning to end, and to help balance them with each other. For example, Salve will be able to use any item for its full effect (or most of it anyway) on the entire party, not just the first potion. Likewise, there will be equipment options for characters like the bard and dark knight to help them throughout the later parts of the game, and the ninja and chief will be brought back down a few levels to start them on par with the rest of the cast.
  • Unprecedented Crisis: The characters and equipment (and probably the monsters) will be more or less lifted wholesale from Unprecedented Crisis. This means a more radical departure from the original, and some changes that were motivated purely by my own whims rather than necessity, but if you prefer this character setup, the option will be there.
  • Randomized: This option will let the randomizer shuffle up character abilities and equip skills and deal them out to the characters. You might end up with a Rydia that has Dark Wave, Salve, and Gird. You might have a Paladin that has Cry and Black magic and equips harps, katanas, and spears. The possibilities are endless. Safeguards will be put in place so that if a character is dealt an ability requiring a certain equipment type, it will be guaranteed to have the corresponding equip skill. Otherwise, the sky's the limit.