Mystery of Gensokyo Randomizer

Original Post: https://github.com/Ryason55/gnazo_randomizer

Creator: Ryason55

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Features:

[Door Randomization] The point of the randomizer. Randomizes the door connections so you can experience Gnazo all over again. [Character Attack Randomization] Randomizes the shot and charge attacks that each character uses. [Enemy Randomization] Non-boss enemies and their shot patterns are randomized. Certain enemy types will change class, affecting their HP and damage. The level of randomization is scaled to difficulty, but in general the game is harder with this enabled. I'm progressively balancing this as I go along, so there's always a chance of encountering Calamity Fairies. [Background Randomization] Randomizes the stage backgrounds and music. Also affects which rooms Remilia and Flandre take damage in. Note that stages containing rooms with static backgrounds (usually 1-screen wide rooms) won't change area, and any scrolling backgrounds in the stage will swap with backgrounds within the same area. Also, some backgrounds don't reach all the way to the right, so you might notice some weirdness/blackness at the very right edge of some screens. -------Bingo------- Included with the randomizer is an automated bingo program. It's set up similarly to the main randomizer. Once active, tiles will automatically be marked off as they're achieved in the game. Mousing over a tile will tell you what the condition is. Note that a random bingo seed will only be chosen the first time; If you want a new board past that, you'll have to put in something yourself. While it's not required, I would recommend playing on a completely clean set of save files (including medal and boss data). A number of the conditions are matched up to the medal unlocks, so the medal unlock sound will give you good idea of when you've achieved something. -------Solo Character Challenge------- A new feature to the randomizer is the ability to play through the game with a single character. In the Boss Challenge menu, there's a new entry for Reimu. Selecting a Difficulty and Character will put you in Stage 1 with that character alone. You can then play through the game with that character. Any characters you defeat will join you, but you'll be unable to select them. As well, 2 Player mode will not work, as only the one player will spawn in. While the game will be properly saved, note that the save file will only be loadable while using the randomizer. It'll appear as a "New Game" file when you're not using the randomizer. This function is sorta in beta at the moment. Here are some problems I'd like to look into at some point: -The save file it writes to is the last one you've used -The character you're playing as will *not* spawn as a boss -Characters that can't jump high may not be able to access everything when Door Randomization is in use