Organizations

Empire, Kingdoms, Nations, and Political Entities

Astrea

Astrea is a flying city state, run for a group of liches called The Saints, and directed by a Steering Committee. They use their floating city as a platform to harvest wealth from below and keep out the riff-raff. Because of the city's dense population, all young Astreans must leave home at 16-17 years old to make their own way in the world.

Blood Alliance

An alliance of tribes that took over swaths of lands in the Phoenix Empire after the Psychotic Assembly was defeated. Originating in Rendland, they are now dominated by the Sambatu Dynasty, Astrean Ex-patriots, and Rhakotian revolutionaries.

The Border League

The Border League is an alliance of small states positioned along the Feral Nation.

Feral Nation

This is an alliance of not-quite-human tribes. Generation after generation, they tear down one human kingdom after another even as they lose their own humanity.

Great Dwarven Union

The Great Dwarven Union is based in Jura City. In theory, all dwarves and dwarven settlements belong to the Union, but in practice, the Union is slowly fragmenting. They are boycotted by the Malachite Empire, and they are boycotting the Malachite Empire in return.

Independent

There are a myriad of independent lands, countries, and nations who wish to stay independent.

The Malachite Empire

The Malachite Empire was seized by the Malachite Guard, the dwarves who swore to protect the Dragon Emperor. Finding the Dragon Emperor ineffective, they rebelled and put themselves in charge. They are currently in a mutual boycott with the Great Dwarven Union. The Great Dwarven Union doesn't get food, and the Malachite Empire doesn't get high quality steel.

Sambatu Dynasty

The aggressive and expansive dynasty controlling Rendland and surrounding kingdoms.

The Twelves Kingdoms

These are minor human kingdoms bordering Jura City and the dwarven Hadean mountains. They are propped up by the Union to protect their borders from the wars to the west.

Secret Societies

The Golden Circle

The Golden Circle are a group of benevolent entities dedicated to training heroes to defend the world against the Bloodletters and for the Alliance of the Sun.

The Conference of Bishops

The Conference of Bishops are what remains of the Oathbreakers of antiquity. They continue probing into the secrets of the world, digging ever deeper into things that man was never meant to know.

The Underworld

The underworld is not a society in itself, but a series of interacting secret societies that exist in the shadow of the civilized state. These groups include criminal gangs, assassins, the black market, traffickers, and other people of ill repute.

Religions, Sects, Beliefs, and Traditions

Alliance of the Sun

The Alliance of the Sun refers both to the gods that make up the ruling pantheon of the world, and to those who follow that pantheon. Most clergy view themselves as members of this alliance.

Axiomites

The Axiomites are empire spanning religions seeking to bring order and law to every plane, and implementing religious law. They are less territorial than influential, seeking to integrate themselves into every possible government at every level. They seek to suppress and slow the return of chaotic forces to the civilized world.

Cults of the Elemental Lords

Every elemental lord, from most important to least important, has a cult. They are usually limited in size and importance, and often associated with a trade or profession. For example, the Ironmongers of Jura City worship the Iron Duke. Outside the Ironmongers, few dwarves worship the Iron Duke.

These are the elite defenders of the Charyastos necropolis, the Jade Necropolis. They keep the dead inside and the people safe outside.

This is a dwarven cult dedicated to protecting dwarven craftsmen, and any other artisan they feel is unable to stand up for themselves.

The Swans

Order of the Last Days

This mendicant order seeks to relieve the suffering of the dying and to lay the undead to rest. They go where there is conflict, and many have voluntarily entered the Feral Nation.

Restorationists

Restorationists seeks to restore the world-encompassing Thule Empire.

The Silver Swans

A militant order of nobelwomen and reformed criminals fighting for the good of the common man. They are followers of the newly returned god Gedimimas, the Silver Lord

Transgressors

Transgressor is a collective term for various avante guard sects who believe that organized society exists to limit your potential.

Territorial Orders

There are many regional orders in Endhaven. These orders are connected to nations, states, or cities. Many will have heard of these orders, while many others will not. Most in these orders are proud of their service and voluntarily seek to uphold the goals of their order. The Astrean dragon riders, the Dragon Guard of the Palace of Eternity, and the Order of the Darkwood Forest each represent a territorial order.

Traditional Ways

Many people do not have a 'religion.' Instead, they live by traditional ways. They do as their ancestors did. Most ordinary people fall under this category. They worship a little bit of everything, good and bad.

Past Organizations

The Psychotic Assembly

The Psychotic Assembly was a development group of powerful Transgressors. They were eventually wiped out when their fellow Transgressors, considering them too dangerous to let live, slaughtered them to the man and burned their research.

The Thule Era

Thule fought with his peers, eventually ruling all. He then abdicated, which split his empire and created three smaller empires.

The Mercenary Empires

After the Crusade of Light, mercenary companies seized lands and kingdoms, raising their own empires.

The Thule Empire

General Thule defeated his enemies to create this empire. He abdicated, and his sons formed the Dragon, Phoenix, and Tiger empires from his holdings.

The Dragon Empire

The Dragon Empire was split from the Thule empire. Its holdings were primarily in the central lands, from the Savage Sea to Umma. The Malachite Empire now holds where once the Dragon Empire reigned, but Umma remains unconquered.

The Phoenix Empire

The Phoenix Empire was split from the Thule empire. It lies to the south, encompassing an extensive archipelago. From its ruins arose the Blood Alliance.

The Griffon Empire

The Griffon Empire was split from the Thule empire. It was shattered by civil war, eventually leading to the Feral Nation and the Border League.

The Crusade of Light

The Alliance of the Sun

The forces of the Alliance of the Sun, during the Crusade of Light.

The Oathbreakers

The forces of the Oathbreakers, during the Crusade of Light.

Jade Guard

Kommissars