Grasserella di gomma

Overview:

Grasserella di goma is a food source for many of the organisms in the ecosystem.

Food:

This plant is the bottom of the food chain. It lives on the ground and consumes server resources. What it gives in return is EWG leaf food (std1) from an energy reserve that is full at birth and gradually gets consumed during its life.

Longevity:

Energy consumption is based on sim lag, so the more laggy the sim is, the quicker the creature will die. This should offer a balance between server load and number of creatures living at that moment.

Reproduction:

Reproduction is autonomous and asexual. Every tot. minutes the Grasserella checks for existence of nearby mates within a specified radius; if a mate is found, the Grasserella has a chance to spawn one or more offspring. The number of offspring is random and has a max cap defined.

Minutes between every reproduction event and radius in which to look for a partner are determined by organism heritage.

Every Grasserella passes its own values to offspring, but with a random error, allowing for species diversification to some extent.

Grasserella di goma is very sensitive to sim lag, in fact, lag doesn't only affect their lifespan, but is also their reproductive capabilities.

If the average lag observed during Grasserella's life is higher than a defined threshold, it won't be able to reproduce until optimal lag conditions are met again. This avoids further stress for the server that is already under pressure. If bad lag conditions lasts for long, Grasserella extinction is likely.

The partner radius is also used to avoid overcrowding of organisms. No more than a defined number of Grasserellas can live in the same area.

Evolutionary theory aspects:

Grasserella di goma has a hereditary aspect that can be seen in the colours they are found in. The colours are passed on from one generation to the next, with random mutation possible that may change the colours of the next generation.

Development history:--

Grasserella di goma is the first plant of the new version (V2). This evolution has been helped by the script developments made by Davide Byron and Elbereth Witte. The development and testing work necessary to make these changes to the basic plant scripts has taken place at Spencer Museum of Art and HH during Summer and Autumn 2010.

Future developments:--

Grasserella di goma has reached its optimum developmental level.

Credits:

Body designed by: Mealea Ying

Behaviours devised by: Davide Byron

Scripting designed/coded by: Davide Byron and Elbereth Witte

Testing carried out by: Everyone who attended the SL6B event, Mealea Ying, Davide Byron, Venus Jervil, Elbereth Witte and Annie Obscure

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