An example of how to work with a simple story. There are several part here. First a kind of storyboard. Then a video presenting how the presentation is made, and finally: a couple of videos made using this technique. Do also have a look at how the scary monster can be drawn and remixed.
The videos you have made can be found on this page (you will have to be logged on to see it)
First scene - Image #1
The monster i the landscape. This images sets the overall scene for the following sequence.
First scene - Image #2
A close up of the monster, where it clearly takes the viewer's attention. This would probably go with the monster talking directly to the viewer.
First scene - Image #3
Here we want to bring the viewer's attentions towards the cottage in the background. We visually indicate that there is something the monster loves or wants, inside the cottage.
Second scene - Image #1
Going closer to the cottage (Yes, you are right. It is not the same building. In a real scenario it should be). The point here is to make the user be part of wondering what might be inside
Second scene - Image #2
After knocking on the door another creature comes out. There will probably be some kind of conversation at this point
Second scene - Image #3
The sequence ends with a task or assignment. In this case maybe we have to go looking for a map.
You can also have a look at the actual presentation
Questions to discuss in class:– What kind of activities do the videos encourage? – Individual – Collective - Collaborative – Open ended – With a purpose– How do the videos relate to the physical site? – Affordances specific to the place – Resistance specific to the place– What are the benefits / downsides of site specific media?
Perhaps not directly related to the activity-videos we are making, but Richard Sennett address severeal relevant questions in “The Architecture of Cooperation”. The underlying question: How can we design spaces that encourage cooperation? relates to how we can use various means of communication to encourage activities in specific places.
During the lecture Sennett identifies and discusses three dichotomies:
1. Dialectic versus dialogic
Dialectic processes involve thesis, antithesis and finally synthesis. Dialectic process always has closure as a goal. Dialogic processes do not seek for closure. Dialogic exchange is always an unresolved process that encourage problem finding.
2. Declaring of expression versus subjunctive expression
Subjunctive expressions tend to be more ambiguous for the sake of opening up for interaction. This may also be a mode of speaking that embeds power, but it leaves some space free for negotiating.
3. Sympathy versus empathy
Sympathy is about identification, being able to put yourself, mentally, in the position of the other. It is a form of understanding, but which you are able to make sense off. Sympathy is therefore a way of taking some control – "me understanding you".
Sennett concludes that cooperation is better served by dialogic, subjunctive, empathic social exchange.
These were made before we draw the monster, but you will get the idea. These presentation were made for my phone. For the iPad 2 (which we are going to use) you can make the videos / presentations 768 X 1021 pixels: