Wildcat Workshop @ Marian Anderson School 

GRADE 3

Plants & Pollinators

Essential Questions

Key Projects


April 2023

We spent some time on the playground and in one of the school yards noticing and wondering about some of the spaces that humans had created for plants. There was a wall garden, an empty flower bed, and some flowerbeds with lots of growth. We discussed which of the areas we might like to work with to improve.

Students continued working on Genius Hour projects of their choosing. Projects included:

 

March 2023

We listened to a book about scientist and teacher Charles Henry Turner. He designed experiments to learn about insects. He learned that bees can see color and studied how ants explore areas that are new to them.

Students continued working on Genius Hour projects of their choosing. Projects included:

In class and after school, we used LEGOs and LEGO robotics to create and iterate. In the after school program, mentors in grades 4 and 5 and Mr. Findley supported our learning.

 

February 2023

We created a simple game in Scratch that involved getting a pollinator to touch a moving flower. We created a "score" variable and checked to see if the pollinator was touching the flower then the score would increase by one.

Students continued working on Genius Hour projects of their choosing. Projects included:

 

January 2023

We practiced creating animated stories in Scratch that would show a plant growing. To animate the story, we changed which sprites to show and hide. We also added wait blocks alongside the show and hide commands to ensure that only one sprite would be visible at a time.

Another solution we discovered was to create different costumes for the sprite and then change the costume after waiting a specific amount of time.

We used WeDo 2.0 LEGO kits to build a model of a pollinator and plant. After we built and coded our base models, we modified the design and the code to make it better represent pollination. Most groups decided they wanted the bee to touch pollen part of the flower and stop. They changed the design of the rotating bee arm, the flower, and/or the code.

 

December 2023

We continued to tinker, test, and iterate with our Rube Goldberg watering devices.

We earned a Digital Citizen Badge for being Password Security Pros.

Digital Citizen Badge: Password Security Pro (2-4)

We earned a Digital Citizen Badge for being a Conscientious Digital Sharer.

Digital Citizen Badge: Conscientious Digital Sharer (K-2)

 

November 2023

We used materials like peg boards, paper towel tubs, marbles, tape, pulleys, wooden downs, cups, toy car ramps, Legos, string, yarn, cotton balls, and cardboard to build Rube Goldberg devices that could knock over a cup of water to water a plant. We brainstormed, tinkered, tested, and iterated with the materials.

 

October 2023

We brainstormed things we wanted to investigate and/or make that related to our theme, "plants and pollinators." One thing came up as really important: We need to keep our plants watered but students aren’t in the workshop every day. (And we’re also unable to water on weekends and holidays.) So, students in each class suggested we develop an automated watering system. We also brainstormed different plants we'd like to grow—and what might be different about what they might need.

We started one of the projects that students had suggested: Creating 3D printed pots for plants. We discussed a number of things we should consider when designing: how to make a hole in a sold shape in Tinkercad, the size of the pot, holes drainage, how we might personalize our designs, and whether we might add holes for strings to hang a pot.

We began planning another project: Rube Goldberg devices that water plants. We’ve been looking to YouTube and Google Images for inspiration. We’ve been screenshotting ideas and pasting them into Google Slides. We searched YouTube for ideas, copied video links, and embedded the videos into our planning slideshows. 

 

September 2023

Our theme for the year is “plants and pollinators.” We’ll be planning, carrying out, and sharing science, engineering, and history investigations using digital tools. We began this week by discussing what we think we already know about plants. A few things stood out:

After charting what we thought we knew, Mr. Smith asked the class to take what we knew about plants and figure out if harvest corn is a real plant or not. We noticed and wondered. Then, we brainstormed investigation ideas.

We tried a few investigation ideas to figure out if our corn was real or fake: