Units & Curriculum

Various Units, Targets and Skills taught throughout the year

  • Classroom Rules and Expectations through game play

  • Recess Rules and Exceptions

  • Yertle the Turtle - Body management, cooperations, following directions

  • Battle Buckets - Invasion game, throwing, teamwork, offense, and defense

  • Gotcha - Underhand throwing, targeting, locomotor movements, and opportunity to be physically active

  • Throwing and Catching (Point, Step, Throw) - Manipulative skills

  • Fitnessgram Fitness Testing (PACER, Sit-ups, Push-ups, Sit-&-reach) - health related fitness components, reading, and writing

  • Protect the Castle - Manipulative skills, offense and defense, teamwork

  • Dragon Slayer - Fleeing, locomotor movements, body management, skill-related fitness components (speed, agility, balance, coordination, and strength)

  • Guard the Pin - Manipulative skills, locomotor, offense, defense, spacial awareness, skill related fitness

  • Kickball - Teamwork, cooperation, communication, throwing, catching, and kicking

  • Rhythms and Dance - Locomotor movements, rhythmic movement to various music tempos

  • Long Jump Rope - Teamwork, cooperations, health related fitness components, and FITT principals (Frequency, Intensity, Time, and Type of exercise)

  • Individual Jump Rope - Jumping, heart rate, coordination, cardiovascular endurance, and FITT principals (Frequency, Intensity, Time, and Type of exercise)

  • Turkey Trot - Warm-up, cardiovascular endurance, appreciation, goal setting, locomotor movement, and pacing

  • Volleyball & Balloon Volleyball - Net game, setting up an attack, creating space, teamwork, hand-eye coordination, volleying, and learning game rules

  • Dash for Cash - Warm-up, cardiovascular endurance, goal setting, locomotor movement, and pacing

  • Street Hockey - Striking, shooting on goal, passing, dribbling, teamwork

  • Scooter Hockey - Striking, shooting on goal, passing, dribbling, teamwork

  • Battle Ship - Teamwork, cooperation, throwing, defending, moving in personal space

  • Destroy the Pins - Throwing, offense, defense, targeting, catching, and communication

  • Capture the Cone - Locomotor skills, fleeing, chasing, skill related fitness components, and body management

  • Juggling & Balancing - Hand-eye coordination, body management, and manipulative skills

  • Paddle Ball - Wall game, striking, hand-eye coordination, agility, and accuracy

  • Parachute - Muscular strength, muscular endurance, teamwork, and cooperation

  • Paddles and Beanbags - Striking, hand-eye coordination, agility and accuracy

  • Skill Stations - targeting, cardiovascular, muscular strength, muscular endurance, hand-eye coordination, reading, and balance

  • Cooperative Games - Communication, cooperation, teamwork, trust, and problem solving

  • Soccer - Kicking, passing, shooting, dribbling, offense, defense, and teamwork

  • Basketball - Dribbling, passing, shooting, offense, defense, and teamwork

  • Football Throw - Grip, throwing (point, step, throw), catching (thumbs up/down), eye on the ball

  • Flag Football Routes - locomotor movements, follow a cadence, passing/throwing, catching, and pattern running

  • Frisbees - Grip, throwing, catching, and hand-eye coordination

  • Field Day Preparations - Introduction to various skills, games, rules, teamwork, and cooperation

Battleship

Kickball

Scooter Hockey

Nevada K-12 PE Content Standards with footnote (1).pdf

Nevada Academic Content Standards for Physical Education