Intent, Implementation and Impact
Intent:
Our Design and technology curriculum aims to inspire our pupils to be innovative and creative thinkers who have an appreciation for the product design cycle through ideation, creation, and evaluation.
We want pupils to develop the confidence to take risks, through drafting design concepts, modelling, and testing and to be reflective learners who evaluate their work and the work of others. Through our curriculum we aim to build an awareness of the impact of design and technology on our lives and encourage pupils to become resourceful, enterprising citizens who will have the skills to contribute to future design advancements.
We use a range of resources to teach our Design and Technology curriculum including The DT Association and Kapow.
Implementation:
We teach design and technology units of work ensuring that the three main stages of the design process: design, make and evaluate are a key part. Units are planned so that pupils learn skills required and build on prior knowledge so that they are successful. Each stage of the design process is underpinned by technical knowledge which encompasses the contextual, historical, and technical understanding required for each strand.
Our curriculum ensures that the key Strands are taught
Mechanical Systems
Structures
Electrical Systems
Textiles
Food
Units of work are planned so that where possible there is an outcome that is both meaningful and can be linked to real life.
Impact:
The impact of our curriculum is monitored through both formative and summative assessment opportunities.
Pupils are assessed against the learning objectives and where appropriate a quiz. We use knowledge organisers to help children review and recall learning. Our curriculum is planned so that pupils should leave primary education equipped with a range of skills to enable them to succeed in their secondary education and be innovative and resourceful members of society.
We expect that children will
Understand the functional and aesthetic properties of a range of materials and resources.
Understand how to use and combine tools to carry out different processes for shaping, decorating, and manufacturing products.
Build and apply a repertoire of skills, knowledge and understanding to produce high quality, innovative outcomes, including models, prototypes, CAD, and products to fulfil the needs of users, clients, and scenarios.
Understand and apply the principles of healthy eating, diets, and recipes, including key processes, food groups and cooking equipment.
Have an appreciation for key individuals, inventions, and events in history and of today that impact our world.
Recognise where our decisions can impact the wider world in terms of community, social and environmental issues.
Overview
Year 6 - Design Make and Evaluate a Pizza - Celebrating Culture and Seasonality
Year 1/2 - Moon buggies using wheels, axles and axle holders
Year 3/4 Design, Make and Evaluate Sandwiches