Art and Design

7200| A-Level

Overview

We experience Art & Design each day, whether through our own creativity or everyday objects, such as the design of a cereal box or logo of a favourite sports team. As students learn to create, respond and connect to their surroundings, experiences with Art & Design help them to gain skills that positively impact their lives.

A Level Art & Design provides opportunities for learners to develop their personal practice, enrich their understanding of key concepts and improve their practical skills in a wide range of traditional and contemporary techniques. It allows learners to explore and build on their interests. The course encourages independent expression and the development of a critical, reflective practice.


A Level Art & Design.mov

Course Content

A broad-based course exploring practical and critical/contextual work through a range of 2D and/or 3D processes and media associated with two or more of the titles below.

Students should produce practical and critical/contextual work in one or more areas of study, for example, drawing, painting, mixed-media, sculpture, ceramics, installation, printmaking, moving image (video, film, animation) and photography.

Students should produce practical and critical/contextual work in one or more areas of study, for example, interactive media (including web, app and game design), advertising, packaging design, design for print, illustration, communication graphics, branding, multimedia, motion graphics, design for film and television.

Students should produce practical and critical/contextual work in one or more areas of study, for example, fashion design, fashion textiles, costume design, digital textiles, printed and/or dyed fabrics and materials, domestic textiles, wallpaper, interior design, constructed textiles, art textiles and installed textiles.

Students should produce practical and critical/contextual work in one or more areas of study, for example, ceramics, sculpture, exhibition design, design for theatre, television and film, interior design, product design, environmental design, architectural design, jewellery/body ornament and 3D digital design.

Students should produce practical and critical/contextual work in one or more areas of study, for example, portraiture, landscape photography, still life photography, documentary photography, photojournalism, fashion photography, experimental imagery, multimedia, photographic installation and moving image (video, film, animation).


The example areas of study in each title above are neither compulsory nor exclusive.

Assessment

There is synoptic assessment in both components of the A-level that provide stretch and challenge opportunities for students as follows:

In Component 1, students develop work based on an idea, issue, concept or theme leading to a finished outcome or a series of related finished outcomes. Practical elements should make connections with some aspect of contemporary or past practice of artist(s), designer(s), photographers or craftspeople and include written work of no less than 1000 and no more than 3000 words which supports the practical work.

In Component 2, students respond to a stimulus, provided by AQA, to produce work which provides evidence of their ability to work independently within specified time constraints, developing a personal and meaningful response which addresses all the assessment objectives and leads to a finished outcome or a series of related finished outcomes.


Progression

A Level Art & Design directly supports progression to further and higher education, and provides students with a rich platform to inspire a lifelong interest in art and design. Equally it is suitable as part of a course of general education.

Any career path, which has visual communication at its heart, will benefit from a course of study in Art and Design. Working in the Visual Creative Industries is a dynamic and wide ranging career choice with many exciting opportunities available. These range from Fine Arts in many media including Painting, Film and Video, Interactive Media, Sculpture and Performance to Craft and Design including Graphic Design, Advertising, Fashion, Three Dimensional Design, Architecture and Spatial Design, Games Design and Film, Television and photography.