The purpose of this lesson in Math class was to give students an opportunity to interact with Sphero and learn the basics of coding through exploration.
Technologies Used: iPad and Sphero
Students worked in teams to figure out how to drive sphero. They then worked to learn the basics of coding and complete several measurment challenges.
Learning to Drive
Praticing our moves
Learing to Code
Driving in the Classroom
Mastering the Jump
Coding the distance
Trying the Jump
Attempting the 3 Meter Line Challenge
Teacher:
Student: