Unit 1: Introduction to creative media methods and skills
Intent: Learn game design fundamentals
Implementation: Iteration tasks
Impact: Learning the process of design through iterations
Soft skills: Rapid Prototyping, Design, QA
Industry: Design roles, Indie Dev, QA
English & Math's: Probability, data, Speaking and Listening
Find: Talk about a narrative in a game you enjoy
On your Google Sites:
Describe it
Highlight key points of the narrative
Explain why you like it
Research: A narrative structure
On your Google Sites:
Describe it
Find an example
How can you use it in a game?
What do I do?
Use Twine! Make a story for a small 5-minute horror game with multiple choices
On your Google Sites:
Twine proof
Explain what you did and why
Get Feedback
Make changes
What do I do?
Reflect on the session and identify what went well and what you want to improve on
On your Google Sites:
Write down your reflection on the process.
Going Further:
What else would you suggest for future development?
What do I do?
Write about another narrative
On your Google Sites:
Written up on your site