Unit 6: Investigating visual production and technology
Learning Objective: To understand art terminology
Learning Aim: To be able to identify art needed for a project and create templates for an art team
Intent: Create art and use art tools for your platformer
Implementation: Unity and pixel art
Impact: Creating art for the first time using different software's to elevate your games along with tools within engine
Soft skills: Art, design. communication of ideas
Industry: Art Developer, Designer, Programmer, Indie Dev
English & Math's: Programming + Creative thinking
What art style do you want to achieve?
50 Indie Games
On your Google Sites:
Describe your style
Use inspirations to help explain it
Research: Look at different game artstyles to help you plan out your art style for your project
On your Google Sites:
Look at two different indie games
Describe the art style
Why do you like that art style?
What would you take into your own game?
What do I do?
Create a style guide for your platformer
On your Google Sites:
Document your style guide and explain its use
Going further:
Create mock ups with game examples
What do I do?
Reflect on the session and identify what went well and what you want to improve on
On your Google Sites:
Write down your reflection on the process.
Going Further:
What else would you suggest for future development?
What do I do?
Create a presentation version
On your Google Sites:
The presentation