You will be enhancing your skills in researching and idea creation to create a game design product. You will create a well thought out pitch deck, moodboards and practical prototypes to pitch your next project idea. You will be developing your design techniques with backing from research to help improve your idea creation for future projects.
Intent: Learning the fundamentals of researching and pitching a game concept
Implementation: Creating a detailed pitch deck with practical prototypes
Impact: Fundamental skill building which can be used in future projects while also completing a professional pitch.
Industry: Game Researcher, Programming, Game Designer, Indie Dev
Soft skills: Problem solving, research
Math's and English: Write ups and analysis of content
Date issued: 04/11/24
Final submission: 15/11/24
Resubmission: 06/12/24
Unit 2: Introduction to design and research skills in creative media production
Learning outcomes:
Understand design and research tools, methods and skills used in creative media production.
Understand primary and secondary research sources.
Be able to use design and research tools, methods and skills to inform ideas for creative media production.
Assessment Criteria:
Critically compare a range of research tools, methods and skills.
Critically compare a range of primary and secondary research sources.
Apply design and research tools, methods and skills to record and interpret information and develop ideas for creative production.
Evaluate the effectiveness of design and research tools methods and skills to develop ideas for creative production.
A detailed and completed pitch deck (U2 3.1, 1.1)
Presentation video (U2 3.2)
Moodboard (U2 3.1)
Defined differences in research (U2 1.1)
Research completed for the project (U2 2.1)
Academic and Cultural Research (U2 2.1, 3.1, 1.1)
Practical Prototypes (U2 3.1, 3.2)
Work will be assessed in the form of tasks completed on your site and followed by a final assessment. Only the work on your college site will be assessed so it is vital you upload all work, including any development and mistakes.
It is expected all work is reflected on.