Array bingo
Watch the video to learn how to play
Transcript
Transcript coming soon.
How to play
Each player creates a gameboard using 6 array cards. Set aside the remaining array cards.
Place the descriptor cards in a pile, face down
Turn over a descriptor card. If a player has the matching array card on their gameboard, they may turn the array card over.
If both players have the matching array card, they can both turn over their cards.
If neither player has the matching array card, turn over the next descriptor card in the pile.
Players can use the commutative property to rotate the arrays, so they can make a match. For example, they could take an array that was structured as 3 twos and rotate it to show 2 threes.
The winner is the first player to turn over all their cards and say ‘bingo!’
Other ways to play
Swap how the piles of cards are used in the game. Make a gameboard from the descriptor cards and turn over the array cards.
Discuss/reflect
What arrays did you rotate to make a match?
Did rotating the arrays change the total number of dots? Why/why not?
What strategies did you use to determine how many dots there are in the arrays?
Were there any arrays where you knew how many dots there were? Which ones?