Learners engage in STEM learning experiences that integrate all STEM disciplines with an emphasis on processes and practices associated with STEM.
1st graders display their 3-D shape sculpture
STREAM (science, technology, religion, engineering, art, and math) is an expansion of the STEM movement that is broadened to include religion and the arts. While STREAM emphasizes the subjects of science, technology, religion, engineering, art, and math, it works in conjunction with all subjects of learning to create integrated activities and comprehensive projects. All students at ACS attend a weekly STREAM class in addition to STREAM lessons in their regular classrooms.
For STEM literacy, we focus on the following STEM disciplines in STREAM lessons and projects:
Science: Scientific method and data collection
Technology: Coding, robotics, and computer applications
Engineering: Engineering Design Process and problem-solving
Math: Mathematical reasoning and data analysis
Science
Students investigate how differences in pressure can cause a balloon to sink into a jar despite its bigger size
Technology
A 4th grader programs a Sphero robot to follow a pattern on the floor
Engineering
Middle school students conducting a test of a landing pad for a magnetic egg drop
Math
7th graders draw candy boxes at different proportions
The foundation of science education is the application of the scientific method, culminating in students independently conducting experiments and data analysis as part of science fair. Students learn and experience scientific principles in hands-on lessons, science labs, STREAM labs, participating in citizen science programs and in building scientific models. Also, students must use scientific reasoning and understanding in order to complete engineering challenges. For example, 3rd grade students need to understand magnetic forces before designing a magnet-powered car.
Click here for our Scientific Method Skills Map, which describes skills and lessons based on grade level.
Science Fair: In 4th grade, students conduct their own experiment for the first time and compete in a science fair here at the school. Winners of the 4th grade fair move on to compete in the MS Regional Lower Science Fair. Middle school students also complete science fair projects in 6th, 7th, and 8th grades and the top performers are selected to compete at the MS Regional Upper Science Fair. Top projects from the regional fairs qualify for the MS State Science Fair (7th-8th grades). Three students from ACS in 2024 qualified for the state fair, and seven students qualified in 2025. An ACS student won the Best of Fair award for 5th grade (he elected to do at home on his own and attended the fair with 4th) in 2024. Another student won Best of Fair for 6th grade in 2025.
Weather Station: ACS purchased a weather station using garden grant funds and students are able to check current weather conditions at any time, either at school or at home using the Weather Underground web site.
8th grade cell model in Biology
A 3rd grader explores the properties of magnets in STREAM lab
A first grader participating in an experiment to show the relationship between seed germination and temperature
7th grader making ice cream in a lesson about solutions and freezing points in Chemistry
In elementary school, students build a foundation in digital literacy, computer applications, and basic computer skills. This includes learning how to type, computer and internet navigation, troubleshooting, utilizing various software programs, and structuring algorithms through block-coding with either robots or educational programming sites.
In middle school, students branch out into more complex computer skills, culminating in a high school credit in computer applications in 8th grade. Students complete a variety of projects using Canva, Google Suite, Stop Motion App, iMovie, Sphero Edu, Lego Spike Education, Tinkercad, and more.
Students use a wide variety of educational programs to learn all subjects as well as provide many opportunities to practice digital citizenship, responsible computer use, conduct research and communicate effectively. For a full list of technology use, click here.
1st graders program a Beebot "reindeer" to pull a new sleigh for Santa
3rd graders design and build their own version of a Mars Rover using Botzees
4th graders' Sphero balloon parade using a Green Screen
6th graders using Google Sheets to compare Earthquake Data from the US Geological Survey database
The Middle School Robotics Team's prototype for the "Supercharged" season
6th graders build an earthquake proof structure out of toothpicks and marshmallows
Engineering provides an opportunity to teach the design process in a fun and engaging way. Students are challenged to break down problems into smaller sub-problems, brainstorm ideas, create a plan from those ideas, build a prototype, test the prototype, and then make adjustments based on those tests. Practicing the engineering design process in many different iterations builds perseverance, grit, adaptability, and a growth mindset. Students must embrace that failure and learning from mistakes is an essential part of the process. As Thomas Edison famously said: "I haven't failed, I've just found 10,000 ways it doesn't work."
Click here for our Engineering Design Process Skills Map, which describes skills and lessons based on grade level.
1st graders build a pencil tower
3rd grader's self-designed magnet-powered car
4th graders design an insulation sleeve for a coffee cup
Middle school students design and build a cereal domino field
Mathematical reasoning is an essential life skill, as it is used to analyze problems, think logically, and make sound decisions in every day life and in the work force. Math is more than memorizing formulas and manipulating numbers, it encourages critical-thinking, aids in decision-making, and provides evidence to justify solutions for the complex challenges we face in the world.
ACS students in STREAM projects and activities practice math in a real-world context. Examples include measuring ingredients in a cooking lesson, estimating how many plants we can grow in our garden beds, conducting data analysis for a science fair project, or calculating the price of a meal based on a given menu.
Students use math reasoning to estimate the amount of materials in the jars
1st graders create a comparing numbers monster
2nd graders measure ingredients to make muffins
4th graders create angles out of tape as part of a Geometry Goosechase
5th graders calculate the volume of their Minecraft animal zoo
21st Century Job Skills: Critical Thinking, Communication, Collaboration, Creativity, and Curiosity
We are educating our students for the jobs of tomorrow. Some of those jobs do not even exist yet, therefore it is important for our students to learn skills that will be vital in the work force, in any career they choose. Exhibit 1 shows the 21st Century Skills required as described by the World Economic Forum. Real world application of STREAM in our classrooms facilitates the practice and building of these critical skills. While we focus on the 5Cs (critical thinking, creativity, communication, collaboration and curiosity), we provide opportunities in all our classrooms to work on these essential literacies, competencies, and character.
While all grades learn and practice all 5 Cs, skills maps define what skills are emphasized and assessed in each grade. Creativity and curiosity are the main focus for pre-K and lower elementary, while communication, collaboration, and critical thinking have more emphasis in upper elementary and middle school.
Skills Maps: Curiosity, Creativity, Collaboration, Critical Thinking, and Communication
Creativity - Gingerbread Man Traps (Pre-K4)
Curiosity - Noah's Ark Sink or Float? (1st Grade)
Collaboration - Photosynthesis Relay Race (5th Grade)
Communication - World Heritage Sites (6th grade)