This idea is a puzzle box with no real solution.
I want there to be a series of switches and once you put them in the correct sequence the machine will respond in some way (maybe saying you “win”, or gratify the player in some way by giving them indication that something was done correctly). The goal is to get the player to play multiple times so maybe having the machine respond in a way that seems open ended instead of final like a progress bar. Once it responds a new random sequence will be generated and the machine will not react again until it is set in the correct sequence.
I think people will see this machine as a game that needs to be solved or some kind of puzzle with a solution when in reality there is no pattern, it is just chaos. I think this artifact will relate the human impulse to find patterns and meaning in things that are chaotic and fluid. I am most excited about working on the presentation of this artifact.
This project might be difficult to fabricate, but I would really like to explore connecting some of my coding skills in p5.js to Arduino. I am imagining another controller setup with several switches. These switches will control specific portions of the world that will be created using a p5.js program. Different combinations of the switches will affect different aspects of the world displayed on the laptop screen, such as background weather, terrain, colors. I have read online that you can set up a serial connection between the Arduino and p5.js, but I am worried about presentation as I need to display the program on my laptop or a monitor connected to it. I am most excited about designing this world for the game and story building the players' connection to it.
There is a set of podiums with big buttons on them. Each button needs to be activated by a different person due to distance. There is one podium with a speaker in the center. This podium has to be activated first inorder for the rest to function.
Once the first podium is activated the subsequent podiums activated will initiate different messages to the “leader”. The goal of this is to have the leader relay messages to the group and bring people together in order to activate all the podiums after themselves. This activity will hopefully be fun for people to explore and try to figure out. As a group of freinds come in it will be interesting who might initially and organically take the roll of the leader podium. Perhaps this will cause arguments in the group, or momentary confusion among them.