Game Design

The game design pathway at MAHS pathway includes three courses. Intro to Software Technology, Computer Science Principles, and Game Design. In this pathway you will learn basic coding and programming skills, problem solving, career exploration, the overall ins and outs of the computer.  We look forward to having you in this challenging, yet rewarding pathway.  

Ms. Ava Brooks, Room 230 Purple Hall

 Intro to Software Technology 

Introduction to Software Technology 

Students will not only understand the concepts but apply their knowledge to situations and defend their actions, decisions, and/or choices through the knowledge and skills acquired in this course. Employability skills are integrated into activities, tasks, and projects throughout the course standards to demonstrate the skills required by business and industry. Competencies in the co-curricular student organizations are integral components of both the employability skills standards and content standards for this course. Various forms of technologies will be highlighted to expose students to the emerging technologies impacting the digital world.

Computer Science Principles

Computer Science (CS) Principles is an intellectually rich and engaging course that is focused on building a solid understanding and foundation in computer science. This course emphasizes the content, practices, thinking and skills central to the discipline of computer science.

Learn to program, Learn  Graphic Design, and Coding in this level 2 class. 

 *Required for completion of a pathway

Game Design Animation & Simulation

Students completing this course will gain an understanding of the fundamental principles used at every stage of the game creation process. First, game genres and modes of play are explored in terms of the psychology of incentives, motivation to play, and social networking. Next, virtual characters and non-player characters are reviewed from concept drawing to 2D and 3D art, rigging, and animation. Next, level design, storytelling, and animation are added to develop a virtual world around the characters. These same techniques are at work in training simulator systems, virtual shopping experiences, augmented reality, and a number of other important career options. Schools offering this program can provide a foundation of traditional drawing, illustration, and art courses to make way for the 2D and 3D animation, storytelling, character development, audio, and game technology.

Students taking this program are strongly encouraged to add an internship to their curriculum which will give them real world experience, understanding how the computer game industry works. Game Design: Animation and Simulation is the third course in the Game Design pathway. Students enrolled in this course should have successfully completed Introduction to Digital Technology and Computer Science Principles. After mastery of the standards in this course, students should be prepared to earn an industry-recognized credential in this career area.

 *Required for completion of a pathway

Computer Science Careers


Clubs and Organizations

Future Business Leaders of America (FBLA)

Students are strongly encouraged to join our chapter of the Future Business Leaders of America which has been a Gold Chapter since 2007. You will have opportunities to compete, school and community service projects.

MAHS FBLA or the national website is www.fbla-pbl.org

Ms. Tricia Brown, 215 Green Hall pbrown@walton.k12.ga.us 

Ms. Pam Blankenship, 213 Green Hall pblankenship@walton.k12.ga.us

Ms. Ava Brooks, Room 230 on the Purple Hall Ava.Brooks@walton.k12.ga.us